|
|
@ -51,12 +51,6 @@ typedef int BOOL; |
|
|
|
#include <limits.h> |
|
|
|
#include <limits.h> |
|
|
|
#include <stdarg.h> |
|
|
|
#include <stdarg.h> |
|
|
|
#endif //_WIN32
|
|
|
|
#endif //_WIN32
|
|
|
|
#ifndef min |
|
|
|
|
|
|
|
#define min(a,b) (((a) < (b)) ? (a) : (b)) |
|
|
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
#ifndef max |
|
|
|
|
|
|
|
#define max(a,b) (((a) > (b)) ? (a) : (b)) |
|
|
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Misc C-runtime library headers
|
|
|
|
// Misc C-runtime library headers
|
|
|
|
#include "stdio.h" |
|
|
|
#include "stdio.h" |
|
|
@ -84,4 +78,11 @@ typedef float vec_t; // needed before including progdefs.h |
|
|
|
|
|
|
|
|
|
|
|
// Shared header between the client DLL and the game DLLs
|
|
|
|
// Shared header between the client DLL and the game DLLs
|
|
|
|
#include "cdll_dll.h" |
|
|
|
#include "cdll_dll.h" |
|
|
|
|
|
|
|
#ifndef min |
|
|
|
|
|
|
|
#define min(a,b) (((a) < (b)) ? (a) : (b)) |
|
|
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
#ifndef max |
|
|
|
|
|
|
|
#define max(a,b) (((a) > (b)) ? (a) : (b)) |
|
|
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
|
|
#endif //EXTDLL_H
|
|
|
|
#endif //EXTDLL_H
|
|
|
|