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@ -309,7 +309,7 @@ void CGameRules::RefreshSkillData ( void ) |
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gSkillData.plrArm = GetSkillCvar( "sk_player_arm" ); |
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gSkillData.plrArm = GetSkillCvar( "sk_player_arm" ); |
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// Nails
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// Nails
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gSkillData.plrDmgNail = GetSkillCvar( "sk_plr_nail" ); |
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gSkillData.plrDmgNail = GetSkillCvar( "sk_9mmAR_bullet" ); |
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} |
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} |
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//=========================================================
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//=========================================================
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