diff --git a/dlls/gamerules.cpp b/dlls/gamerules.cpp index 72a70fe3..eed8e07e 100644 --- a/dlls/gamerules.cpp +++ b/dlls/gamerules.cpp @@ -309,7 +309,7 @@ void CGameRules::RefreshSkillData ( void ) gSkillData.plrArm = GetSkillCvar( "sk_player_arm" ); // Nails - gSkillData.plrDmgNail = GetSkillCvar( "sk_plr_nail" ); + gSkillData.plrDmgNail = GetSkillCvar( "sk_9mmAR_bullet" ); } //=========================================================