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Revert unneeded changes.

dmc
Night Owl 8 years ago
parent
commit
160d367649
  1. 18
      cl_dll/hud.cpp

18
cl_dll/hud.cpp

@ -90,6 +90,18 @@ int __MsgFunc_QItems( const char *pszName, int iSize, void *pbuf )
return gHUD.MsgFunc_QItems( pszName, iSize, pbuf ); return gHUD.MsgFunc_QItems( pszName, iSize, pbuf );
} }
void __CmdFunc_OpenCommandMenu(void)
{
}
void __CmdFunc_CloseCommandMenu(void)
{
}
void __CmdFunc_ForceCloseCommandMenu( void )
{
}
// This is called every time the DLL is loaded // This is called every time the DLL is loaded
void CHud::Init( void ) void CHud::Init( void )
{ {
@ -104,6 +116,12 @@ void CHud::Init( void )
HOOK_MESSAGE( ServerName ); HOOK_MESSAGE( ServerName );
HOOK_COMMAND( "+commandmenu", OpenCommandMenu );
HOOK_COMMAND( "-commandmenu", CloseCommandMenu );
HOOK_COMMAND( "ForceCloseCommandMenu", ForceCloseCommandMenu );
CVAR_CREATE( "hud_takesshots", "0", FCVAR_ARCHIVE ); // controls whether or not to automatically take screenshots at the end of a round
// QUAKECLASSIC // QUAKECLASSIC
HOOK_MESSAGE( QItems ); HOOK_MESSAGE( QItems );
hud_textmode = CVAR_CREATE ( "hud_textmode", "0", FCVAR_ARCHIVE ); hud_textmode = CVAR_CREATE ( "hud_textmode", "0", FCVAR_ARCHIVE );

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