@ -268,8 +268,26 @@ stub functions for such things as precaching. So we don't have to modify weapon
@@ -268,8 +268,26 @@ stub functions for such things as precaching. So we don't have to modify weapon
is compiled into both game and client . dlls .
= = = = = = = = = = = = = = = = = = = = = =
*/
int stub_PrecacheModel ( char * s ) { return 0 ; }
int stub_PrecacheSound ( char * s ) { return 0 ; }
unsigned short stub_PrecacheEvent ( int type , const char * s ) { return 0 ; }
const char * stub_NameForFunction ( unsigned long function ) { return " func " ; }
void stub_SetModel ( edict_t * e , const char * m ) { }
int stub_PrecacheModel ( char * s )
{
return 0 ;
}
int stub_PrecacheSound ( char * s )
{
return 0 ;
}
unsigned short stub_PrecacheEvent ( int type , const char * s )
{
return 0 ;
}
const char * stub_NameForFunction ( unsigned long function )
{
return " func " ;
}
void stub_SetModel ( edict_t * e , const char * m )
{
}