@ -107,8 +107,6 @@ void CEgon::Holster( int skiplocal /* = 0 */ )
{
m_pPlayer->m_flNextAttack = UTIL_WeaponTimeBase() + 0.5f;
SendWeaponAnim( EGON_HOLSTER );
EndAttack();
}
int CEgon::GetItemInfo( ItemInfo *p )