Browse Source

Fix build.

visitors
Night Owl 7 years ago
parent
commit
09690ef1cf
  1. 2
      cl_dll/ev_hldm.cpp
  2. 7
      dlls/python.cpp
  3. 2
      dlls/visitors/kevlar.cpp

2
cl_dll/ev_hldm.cpp

@ -1423,7 +1423,7 @@ BEAM *pBeam2; @@ -1423,7 +1423,7 @@ BEAM *pBeam2;
/*
void EV_EgonFire( event_args_t *args )
{
int idx, /*iFireState,*/ iFireMode;
int idx, iFireState, iFireMode;
vec3_t origin;
idx = args->entindex;

7
dlls/python.cpp

@ -227,14 +227,9 @@ void CPython::Reload( void ) @@ -227,14 +227,9 @@ void CPython::Reload( void )
#else
bUseScope = g_pGameRules->IsMultiplayer();
#endif
<<<<<<< HEAD
int iResult = DefaultReload( PYTHON_MAX_CLIP, PYTHON_RELOAD, 2.0, bUseScope );
if( iResult )
=======
if( DefaultReload( PYTHON_MAX_CLIP, PYTHON_RELOAD, 2.0, bUseScope ) )
>>>>>>> travis
{
m_flSoundDelay = gpGlobals->time + 1.5;
m_flSoundDelay = 1.5;
}
}

2
dlls/visitors/kevlar.cpp

@ -48,7 +48,7 @@ class CItemKevlar : public CItem @@ -48,7 +48,7 @@ class CItemKevlar : public CItem
(pPlayer->pev->weapons & (1 << WEAPON_SUIT)))
{
pPlayer->pev->armorvalue += MAX_NORMAL_BATTERY;
pPlayer->pev->armorvalue = min(pPlayer->pev->armorvalue, MAX_NORMAL_BATTERY);
pPlayer->pev->armorvalue = Q_min(pPlayer->pev->armorvalue, MAX_NORMAL_BATTERY);
EMIT_SOUND(pPlayer->edict(), CHAN_ITEM, "player/kevlar_zipper.wav", 1, ATTN_NORM);

Loading…
Cancel
Save