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Fix hornetgun recharge time on changelevel
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@ -1617,7 +1617,7 @@ IMPLEMENT_SAVERESTORE( CEgon, CBasePlayerWeapon )
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TYPEDESCRIPTION CHgun::m_SaveData[] =
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{
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DEFINE_FIELD( CHgun, m_flRechargeTime, FIELD_FLOAT ),
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DEFINE_FIELD( CHgun, m_flRechargeTime, FIELD_TIME ),
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};
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IMPLEMENT_SAVERESTORE( CHgun, CBasePlayerWeapon )
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