From 073f442293113d958f501d8726df497cd94a91bb Mon Sep 17 00:00:00 2001 From: Roman Chistokhodov Date: Sat, 9 Feb 2019 20:30:51 +0300 Subject: [PATCH] Fix hornetgun recharge time on changelevel --- dlls/weapons.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/weapons.cpp b/dlls/weapons.cpp index 5e4f8f78..5daf07f6 100644 --- a/dlls/weapons.cpp +++ b/dlls/weapons.cpp @@ -1617,7 +1617,7 @@ IMPLEMENT_SAVERESTORE( CEgon, CBasePlayerWeapon ) TYPEDESCRIPTION CHgun::m_SaveData[] = { - DEFINE_FIELD( CHgun, m_flRechargeTime, FIELD_FLOAT ), + DEFINE_FIELD( CHgun, m_flRechargeTime, FIELD_TIME ), }; IMPLEMENT_SAVERESTORE( CHgun, CBasePlayerWeapon )