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Fix incorrect world model for AK-47 ammo clip.
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@ -285,7 +285,7 @@ class Cak47AmmoClip : public CBasePlayerAmmo
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void Spawn( void )
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{
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Precache( );
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SET_MODEL(ENT(pev), "models/w_9mmARclip.mdl");
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SET_MODEL(ENT(pev), "models/w_ak47clip.mdl");
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CBasePlayerAmmo::Spawn( );
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}
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void Precache( void )
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