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#include "extdll.h"
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#include "util.h"
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#include "cbase.h"
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#include "gravgunmod.h"
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#include "player.h"
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#include "coop_util.h"
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cvar_t cvar_allow_gravgun = { "mp_allow_gravgun","1", FCVAR_SERVER };
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cvar_t cvar_allow_ar2 = { "mp_allow_ar2","0", FCVAR_SERVER };
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cvar_t cvar_ar2_mp5 = { "mp_ar2_mp5","0", FCVAR_SERVER };
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cvar_t cvar_ar2_balls = { "mp_ar2_balls","0", FCVAR_SERVER };
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cvar_t cvar_ar2_bullets = { "mp_ar2_bullets","0", FCVAR_SERVER };
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cvar_t cvar_wresptime = { "mp_wresptime","20", FCVAR_SERVER };
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cvar_t cvar_iresptime = { "mp_iresptime","30", FCVAR_SERVER };
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cvar_t cvar_gibtime = { "mp_gibtime","250", FCVAR_SERVER };
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cvar_t cvar_hgibcount = { "mp_hgibcount","12", FCVAR_SERVER };
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cvar_t cvar_agibcount = { "mp_agibcount","8", FCVAR_SERVER };
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cvar_t mp_gravgun_players = { "mp_gravgun_players", "0", FCVAR_SERVER };
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cvar_t mp_fixhornetbug = { "mp_fixhornetbug", "0", FCVAR_SERVER };
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cvar_t mp_checkentities = { "mp_checkentities", "0", FCVAR_SERVER };
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void Ent_RunGC_f( void );
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void GGM_RegisterCVars( void )
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{
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CVAR_REGISTER( &cvar_allow_ar2 );
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CVAR_REGISTER( &cvar_allow_gravgun );
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CVAR_REGISTER( &cvar_ar2_mp5 );
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CVAR_REGISTER( &cvar_ar2_bullets );
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CVAR_REGISTER( &cvar_ar2_balls );
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CVAR_REGISTER( &cvar_wresptime );
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CVAR_REGISTER( &cvar_iresptime );
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CVAR_REGISTER( &cvar_gibtime );
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CVAR_REGISTER( &cvar_hgibcount );
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CVAR_REGISTER( &cvar_agibcount );
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CVAR_REGISTER( &mp_gravgun_players );
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CVAR_REGISTER( &mp_fixhornetbug );
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CVAR_REGISTER( &mp_checkentities );
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g_engfuncs.pfnAddServerCommand( "ent_rungc", Ent_RunGC_f );
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}
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void Ent_RunGC( bool common, bool enttools, const char *userid )
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{
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int i, count = 0, removed = 0;
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edict_t *ent = g_engfuncs.pfnPEntityOfEntIndex( gpGlobals->maxClients + 5 );
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ALERT( at_warning, "Running garbage collector\n" );
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for( i = gpGlobals->maxClients; i < gpGlobals->maxEntities; i++, ent++ )
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{
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const char *classname = STRING( ent->v.classname );
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if( ent->free )
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continue;
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if( !classname || !ent->v.classname || !classname[0] )
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continue;
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count++;
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if( ent->v.flags & FL_KILLME )
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continue;
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if( common )
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{
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if( !strcmp( classname, "gib" ) )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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if( !strncmp( classname, "monster_", 8 ) && ent->v.health <= 0 || ent->v.deadflag != DEAD_NO )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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}
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if( !enttools )
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{
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if( strncmp( classname, "monster_", 8 ) || strncmp( classname, "weapon_", 7 ) || strncmp( classname, "ammo_", 5 ) )
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continue;
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}
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if( !ent->v.owner && ent->v.spawnflags & SF_NORESPAWN )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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CBaseEntity *entity = CBaseEntity::Instance( ent );
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if( !entity )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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if( enttools && entity->enttools_data.enttools )
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{
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if( !userid || !strcmp( userid, entity->enttools_data.ownerid ) )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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}
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else if( common && !entity->IsInWorld() )
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{
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ent->v.flags |= FL_KILLME;
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removed++;
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continue;
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}
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}
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ALERT( at_notice, "Total %d entities, %d cleaned\n", count, removed );
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}
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void Ent_RunGC_f()
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{
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int enttools = atoi(CMD_ARGV(1));
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Ent_RunGC( !enttools, enttools, NULL );
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}
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int Ent_CheckEntitySpawn( edict_t *pent )
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{
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if( mp_checkentities.value )
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{
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int index = ENTINDEX( pent );
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static unsigned int counter, lastgc;
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counter++;
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if( gpGlobals->maxEntities - index < 10 )
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{
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ALERT( at_error, "REFUSING CREATING ENTITY %s\n", STRING( pent->v.classname ) );
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Ent_RunGC( true, true, NULL );
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return 1;
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}
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if( gpGlobals->maxEntities - index < 100 )
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{
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if( !strncmp( STRING(pent->v.classname), "env_", 4) )
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return 1;
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if( !strcmp( STRING(pent->v.classname), "gib" ) )
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return 1;
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Ent_RunGC( true, false, NULL );
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return 0;
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}
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if( index > gpGlobals->maxEntities / 2 && counter - lastgc > 64 )
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{
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lastgc = counter;
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Ent_RunGC( true, false, NULL );
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return 0;
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}
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}
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return 0;
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}
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void GGM_ClientPutinServer(edict_t *pEntity, CBasePlayer *pPlayer)
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{
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if( mp_coop.value && pPlayer->gravgunmod_data.m_state == STATE_UNINITIALIZED )
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g_engfuncs.pfnQueryClientCvarValue2( pEntity, "touch_enable", 111 );
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pPlayer->gravgunmod_data.m_state = STATE_CONNECTED;
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const char *uid = GETPLAYERAUTHID( pPlayer->edict() );
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if( !uid || strstr(uid, "PENDING") )
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uid = g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "ip" );
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strncpy( pPlayer->gravgunmod_data.uid, uid, 32 );
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pPlayer->gravgunmod_data.uid[32] = 0;
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pPlayer->gravgunmod_data.m_flEntTime = 0;
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pPlayer->gravgunmod_data.m_flEntScope = 0;
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}
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void GGM_ClientFirstSpawn(CBasePlayer *pPlayer)
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{
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// AGHL-like spectator
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if( mp_spectator.value )
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{
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pPlayer->RemoveAllItems( TRUE );
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UTIL_BecomeSpectator( pPlayer );
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}
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}
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edict_t *GGM_PlayerByID( const char *id )
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{
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for( int i = 1; i <= gpGlobals->maxClients; i++ )
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{
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CBaseEntity *plr = UTIL_PlayerByIndex( i );
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if( plr && plr->IsPlayer() )
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{
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CBasePlayer *player = (CBasePlayer *) plr;
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if( !strcmp( player->gravgunmod_data.uid, id ) )
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return player->edict();
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}
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}
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return NULL;
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}
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const char *GGM_GetPlayerID( edict_t *player )
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{
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CBasePlayer *plr = (CBasePlayer*)CBaseEntity::Instance( player );
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if( !plr->IsPlayer() )
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return NULL;
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return plr->gravgunmod_data.uid;
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}
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