|
|
|
/***
|
|
|
|
*
|
|
|
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
|
|
*
|
|
|
|
* This product contains software technology licensed from Id
|
|
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
|
|
* All Rights Reserved.
|
|
|
|
*
|
|
|
|
* Use, distribution, and modification of this source code and/or resulting
|
|
|
|
* object code is restricted to non-commercial enhancements to products from
|
|
|
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
|
|
* without written permission from Valve LLC.
|
|
|
|
*
|
|
|
|
****/
|
|
|
|
|
|
|
|
#include "stdio.h"
|
|
|
|
#include "stdlib.h"
|
|
|
|
#include "math.h"
|
|
|
|
|
|
|
|
#include "hud.h"
|
|
|
|
#include "cl_util.h"
|
|
|
|
#include "parsemsg.h"
|
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
#include "triangleapi.h"
|
|
|
|
#include "pm_shared.h"
|
|
|
|
#include "pm_defs.h"
|
|
|
|
#include "pmtrace.h"
|
|
|
|
|
|
|
|
extern bool bDrawScope;
|
|
|
|
extern vec3_t v_origin; // last view origin
|
|
|
|
extern vec3_t v_angles; // last view angle
|
|
|
|
extern vec3_t v_cl_angles; // last client/mouse angle
|
|
|
|
extern vec3_t v_sim_org; // last sim origin
|
|
|
|
extern cvar_t *adjust_fov;
|
|
|
|
|
|
|
|
int CHudScope::Init( void )
|
|
|
|
{
|
|
|
|
gHUD.AddHudElem( this );
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int CHudScope::VidInit( void )
|
|
|
|
{
|
|
|
|
m_hSprite = 0;
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int CHudScope::DrawScope()
|
|
|
|
{
|
|
|
|
vec3_t angles, forward, right, up;
|
|
|
|
vec3_t dir, delta, vert;
|
|
|
|
int frame;
|
|
|
|
float flDist, x, y;
|
|
|
|
pmtrace_t *trace;
|
|
|
|
|
|
|
|
if( !bDrawScope )
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
if( !m_hSprite )
|
|
|
|
{
|
|
|
|
m_hSprite = SPR_Load( "sprites/scopeborder.spr" );
|
|
|
|
m_hSpriteModel = (struct model_s *)gEngfuncs.GetSpritePointer( m_hSprite );
|
|
|
|
}
|
|
|
|
|
|
|
|
gEngfuncs.GetViewAngles( angles );
|
|
|
|
AngleVectors( angles, forward, right, up );
|
|
|
|
|
|
|
|
VectorMA( v_origin, 8192.0f, forward, dir );
|
|
|
|
|
|
|
|
trace = gEngfuncs.PM_TraceLine( v_origin, dir, PM_TRACELINE_PHYSENTSONLY, 2, -1 );
|
|
|
|
VectorSubtract( trace->endpos, v_origin, delta );
|
|
|
|
|
|
|
|
flDist = Length( delta );
|
|
|
|
|
|
|
|
if( flDist >= 118.0f )
|
|
|
|
sprintf( m_szDist, "%.2f m", (double)(flDist / 39.37f) );
|
|
|
|
else
|
|
|
|
strcpy( m_szDist, "-.-- m" );
|
|
|
|
|
|
|
|
x = tan( gHUD.m_iFOV / 114.6f ) * 11.0f;
|
|
|
|
y = x / 255.0f;
|
|
|
|
|
|
|
|
gEngfuncs.pTriAPI->RenderMode( kRenderTransTexture ); //additive
|
|
|
|
gEngfuncs.pTriAPI->CullFace( TRI_NONE );
|
|
|
|
|
|
|
|
if( adjust_fov && adjust_fov->value )
|
|
|
|
VectorMA( v_origin, 8.0f, forward, dir );
|
|
|
|
else
|
|
|
|
VectorMA( v_origin, 10.0f, forward, dir );
|
|
|
|
|
|
|
|
frame = 0;
|
|
|
|
|
|
|
|
while( true )
|
|
|
|
{
|
|
|
|
if( !gEngfuncs.pTriAPI->SpriteTexture( m_hSpriteModel, frame ) )
|
|
|
|
break;
|
|
|
|
|
|
|
|
gEngfuncs.pTriAPI->Color4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
|
|
|
|
|
|
|
gEngfuncs.pTriAPI->Begin( TRI_QUADS );
|
|
|
|
gEngfuncs.pTriAPI->Brightness( 1.0f );
|
|
|
|
gEngfuncs.pTriAPI->TexCoord2f( 0.0f, 1.0f );
|
|
|
|
|
|
|
|
switch( frame )
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
VectorMA( dir, -x, right, vert );
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
VectorCopy( dir, vert );
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
VectorMA( dir, -x, up, vert );
|
|
|
|
VectorMA( vert, -x, right, vert );
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
VectorMA( dir, -x, up, vert );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
gEngfuncs.pTriAPI->Vertex3fv( vert );
|
|
|
|
gEngfuncs.pTriAPI->Brightness( 1.0f );
|
|
|
|
gEngfuncs.pTriAPI->TexCoord2f( 0.0f, 0.0f );
|
|
|
|
|
|
|
|
switch( frame )
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
VectorMA( dir, x, up, vert );
|
|
|
|
VectorMA( vert, -x, right, vert );
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
VectorMA( dir, x, up, vert );
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
VectorMA( dir, y, up, vert );
|
|
|
|
VectorMA( vert, -x, right, vert );
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
VectorCopy( dir, vert );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
gEngfuncs.pTriAPI->Vertex3fv( vert );
|
|
|
|
gEngfuncs.pTriAPI->Brightness( 1.0f );
|
|
|
|
gEngfuncs.pTriAPI->TexCoord2f( 1.0f, 0.0f );
|
|
|
|
|
|
|
|
switch( frame )
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
VectorMA( dir, x, up, vert );
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
VectorMA( dir, x, up, vert );
|
|
|
|
VectorMA( vert, x, right, vert );
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
VectorCopy( dir, vert );
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
VectorMA( dir, y, up, vert );
|
|
|
|
VectorMA( vert, x, right, vert );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
gEngfuncs.pTriAPI->Vertex3fv( vert );
|
|
|
|
gEngfuncs.pTriAPI->Brightness( 1.0f );
|
|
|
|
gEngfuncs.pTriAPI->TexCoord2f( 1.0f, 1.0f );
|
|
|
|
|
|
|
|
switch( frame )
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
VectorCopy( dir, vert );
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
VectorMA( dir, x, right, vert );
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
VectorMA( dir, -x, up, vert );
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
VectorMA( dir, -x, up, vert );
|
|
|
|
VectorMA( vert, x, right, vert );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
gEngfuncs.pTriAPI->Vertex3fv( vert );
|
|
|
|
gEngfuncs.pTriAPI->End();
|
|
|
|
|
|
|
|
if( ++frame >= 4 )
|
|
|
|
{
|
|
|
|
gEngfuncs.pTriAPI->RenderMode( kRenderNormal );
|
|
|
|
cl_entity_t *viewmodel = gEngfuncs.GetViewModel();
|
|
|
|
viewmodel->curstate.rendermode = kRenderGlow;
|
|
|
|
viewmodel->curstate.renderamt = 5;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int CHudScope::DrawText()
|
|
|
|
{
|
|
|
|
int w, h;
|
|
|
|
|
|
|
|
if( !bDrawScope )
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
GetConsoleStringSize( m_szDist, &w, &h );
|
|
|
|
|
|
|
|
DrawSetTextColor( 1.0f, 0.25f, 0.25f );
|
|
|
|
DrawConsoleString( ScreenWidth * 0.82f - w, ScreenHeight * 0.49f - h, m_szDist );
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|