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#include "extdll.h"
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#include "util.h"
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#include "cbase.h"
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#include "player.h"
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#include "coop_util.h"
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GlobalMenu g_GlobalMenu;
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struct SavedCoords g_SavedCoords, s_SavedCoords;
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void UTIL_CleanSpawnPoint( Vector origin, float dist )
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{
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CBaseEntity *ent = NULL;
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while( ( ent = UTIL_FindEntityInSphere( ent, origin, dist ) ) != NULL )
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{
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if( ent->IsPlayer() )
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{
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TraceResult tr;
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UTIL_TraceHull( ent->pev->origin + Vector( 0, 0, 36), ent->pev->origin + Vector( RANDOM_FLOAT( -150, 150 ), RANDOM_FLOAT( -150, 150 ), 0 ), dont_ignore_monsters, human_hull, ent->edict(), &tr);
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//UTIL_TraceModel( ent->pev->origin + Vector( 0, 0, 36), ent->pev->origin + Vector( RANDOM_FLOAT( -150, 150 ), RANDOM_FLOAT( -150, 150 ), 0 ), 0, ent->edict(), &tr);
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if( !tr.fAllSolid )
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UTIL_SetOrigin(ent->pev, tr.vecEndPos);
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}
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}
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}
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Vector UTIL_FixupSpawnPoint(Vector spawn)
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{
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int i = 0;
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// predict that spawn point is almost correct
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while( i < 2 ) // 2 player heights
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{
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Vector point = spawn + Vector( 0, 0, 36 * i );
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TraceResult tr;
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UTIL_TraceHull( point, point, ignore_monsters, (mp_unduck.value&&g_fSavedDuck)?head_hull:human_hull, NULL, &tr );
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if( !tr.fStartSolid && !tr.fAllSolid )
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return point;
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i = -i;
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if( i >= 0 )
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i++;
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}
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return spawn;
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}
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void UTIL_CoopSaveTrain( CBaseEntity *pPlayer, SavedCoords *coords)
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{
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if( coords->trainsaved )
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return;
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CBaseEntity *train = UTIL_CoopGetPlayerTrain(pPlayer);
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if( !train )
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{
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ALERT( at_console, "^1NO TRAIN!\n");
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return;
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}
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ALERT( at_console, "^1TRAIN IS %s\n", STRING( train->pev->classname ) );
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if( !pPlayer->IsPlayer() )
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{
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// it is trainnitself, try find player on it
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CBaseEntity *pList;
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Vector mins = pPlayer->pev->absmin;
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Vector maxs = pPlayer->pev->absmax;
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maxs.z += 72;
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int count = UTIL_EntitiesInBox( &pList, 1, mins, maxs, FL_ONGROUND );
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if( count && pList && pList->IsPlayer() )
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pPlayer = pList;
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else
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{
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ALERT( at_console, "Train without players\n" );
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return;
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}
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}
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strcpy( coords->trainglobal, STRING(train->pev->globalname) );
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coords->trainoffset = pPlayer->pev->origin - VecBModelOrigin(train->pev);
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coords->trainsaved = true;
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}
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void UTIL_BecomeSpectator( CBasePlayer *pPlayer )
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{
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//pPlayer->m_bDoneFirstSpawn = true;
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pPlayer->pev->takedamage = DAMAGE_NO;
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pPlayer->pev->flags |= FL_SPECTATOR;
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pPlayer->pev->flags |= FL_NOTARGET;
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pPlayer->pev->effects |= EF_NODRAW;
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pPlayer->pev->solid = SOLID_NOT;
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pPlayer->pev->movetype = MOVETYPE_NOCLIP;
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pPlayer->pev->modelindex = 0;
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pPlayer->pev->health = 1;
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pPlayer->m_pGoalEnt = NULL;
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return;
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}
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void UTIL_SpawnPlayer( CBasePlayer *pPlayer )
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{
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pPlayer->m_state = STATE_SPAWNED;
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pPlayer->m_iRespawnFrames = 0;
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pPlayer->pev->effects &= ~EF_NODRAW;
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pPlayer->pev->takedamage = DAMAGE_YES;
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pPlayer->pev->flags &= ~FL_SPECTATOR;
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pPlayer->pev->movetype = MOVETYPE_WALK;
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pPlayer->Spawn();
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CLIENT_COMMAND( pPlayer->edict(), "touch_show _coopm*\n" );
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}
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char * UTIL_CoopPlayerName( CBaseEntity *pPlayer )
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{
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if( !pPlayer )
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return (char*)"unnamed(NULL)";
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return (char*)( ( pPlayer->pev->netname && STRING( pPlayer->pev->netname )[0] != 0 ) ? STRING( pPlayer->pev->netname ) : "unconnected" );
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}
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bool g_fSavedDuck;
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char *badlist[256] = {
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"player", // does not even can set own name
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"talat",
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"hmse",
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"mhmd",
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"aeman",
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"famas",
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"danek",
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"ame syia",
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"melih",
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"aliance",
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"vladick"
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};
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void UTIL_CoopKickPlayer(CBaseEntity *pPlayer)
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{
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int i;
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if( !pPlayer )
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return;
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char *name = UTIL_CoopPlayerName( pPlayer );
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SERVER_COMMAND( UTIL_VarArgs( "kick %d\n", ENTINDEX(pPlayer->pev->pContainingEntity) - 1 ) );
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if( strlen( name ) < 5 )
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return;
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// find last slot
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for( i = 0; badlist[i]; i++ );
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badlist[i] = strdup( name );
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}
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bool UTIL_CoopIsBadPlayer( CBaseEntity *plr )
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{
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if( !plr )
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return false;
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for( int i = 0; badlist[i];i++ )
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if( strcasestr( (char*)UTIL_CoopPlayerName( plr ), badlist[i] ) )
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return true;
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return false;
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}
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struct checkpoint_s
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{
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char str[32];
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float time;
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Vector origin;
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Vector angles;
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} g_checkpoints[4];
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void UTIL_CoopClearData( void )
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{
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// nullify
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SavedCoords l_SavedCoords = {0};
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g_SavedCoords = l_SavedCoords;
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memset( &g_checkpoints, 0, sizeof( g_checkpoints ) );
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}
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bool g_fPause;
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void UTIL_CoopApplyData( void )
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{
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if( s_SavedCoords.valid )
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{
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struct SavedCoords null1 = {0};
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g_SavedCoords = s_SavedCoords;
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s_SavedCoords = null1;
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g_fSavedDuck = g_SavedCoords.fDuck;
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}
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g_fPause = false;
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ALERT( at_console, "^2CoopApplyData()\n" );
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memset( &g_checkpoints, 0, sizeof( g_checkpoints ) );
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}
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int g_iMenu;
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void UTIL_CoopLocalConfirmMenu(CBasePlayer *pPlayer)
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{
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const char *menu[] = {
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"No",
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"Cancel",
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"Do not confirm",
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"Don't confirm",
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"Единая Россия"
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};
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menu[pPlayer->m_iConfirmKey = RANDOM_LONG(2,4)] = "Confirm";
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UTIL_CoopShowMenu(pPlayer, "Confirm changing map BACK (NOT RECOMMENDED)?", ARRAYSIZE(menu), menu);
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pPlayer->m_iMenuState = MENUSTATE_LOCAL_CONFIRM;
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}
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void GlobalMenu::Process( CBasePlayer *pPlayer, int imenu )
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{
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if( pPlayer->pev->flags & FL_SPECTATOR )
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return;
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if( gpGlobals->time - m_flTime > 30 )
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{
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g_iMenu = 0;
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return;
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}
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switch( g_iMenu )
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{
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case 1: // touch blue trigger
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m_iVoteCount++;
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if( imenu == 1 ) // confirm
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{
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if( m_iBanCount >= 2 )
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{
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UTIL_CoopKickPlayer( pPlayer );
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m_iConfirm-= 5;
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return;
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}
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m_iConfirm++;
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MESSAGE_BEGIN( MSG_ALL, 8, NULL ); // svc_print
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WRITE_BYTE( 3 ); // PRINT_CHAT
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WRITE_STRING( UTIL_VarArgs( "%s^7 confirmed map change\n", ( pPlayer->pev->netname && STRING( pPlayer->pev->netname )[0] != 0 ) ? STRING( pPlayer->pev->netname ) : "unconnected"));
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MESSAGE_END();
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}
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if( imenu == 2 ) // cancel
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{
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m_iConfirm--;
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if( pPlayer == m_pPlayer )
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m_iConfirm -= 100; // player mistake
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}
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if( imenu == 3 )
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{
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m_iBanCount++;
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if( m_iBanCount >= 2 && m_iConfirm > -50 )
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UTIL_CoopKickPlayer( m_pPlayer );
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}
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break;
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case 2: // vote by request
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MESSAGE_BEGIN( MSG_ALL, 8, NULL ); // svc_print
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WRITE_BYTE( 3 ); // PRINT_CHAT
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WRITE_STRING( UTIL_VarArgs( "%s^7 selected ^3%s\n", ( pPlayer->pev->netname && STRING( pPlayer->pev->netname )[0] != 0 ) ? STRING( pPlayer->pev->netname ) : "unconnected", maps[imenu - 1] ));
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MESSAGE_END();
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if( imenu < m_iConfirm )
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{
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votes[imenu-1]++;
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m_iVoteCount++;
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if( votes[1] >= 2 )
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{
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// two players vote for ban
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UTIL_CoopKickPlayer( m_pPlayer );
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}
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if( m_iVoteCount >= m_iMaxCount )
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{
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for( int i = 0; i <= m_iConfirm; i++ )
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if( votes[i] >= m_iMaxCount )
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{
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UTIL_CoopActivateChangeLevel( triggers[i] );
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g_iMenu = 0;
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}
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}
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}
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}
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}
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void GlobalMenu::ShowGlobalMenu( const char *title, int count, const char **menu )
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{
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int count2 = 0;
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for( int i = 1; i <= gpGlobals->maxClients; i++ )
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{
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CBaseEntity *plr = UTIL_PlayerByIndex( i );
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if( plr && plr->IsPlayer() && !UTIL_CoopIsBadPlayer( plr ) )
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{
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count2++;
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CBasePlayer *player = (CBasePlayer *) plr;
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UTIL_CoopShowMenu( player, title, count, menu, 30 );
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player->m_iMenuState = MENUSTATE_GLOBAL;
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}
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}
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m_iMaxCount = count2;
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m_iBanCount = 0;
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}
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void GlobalMenu::ConfirmMenu( CBasePlayer *pPlayer, CBaseEntity *trigger, const char *mapname )
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{
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if( g_iMenu && gpGlobals->time - m_flTime < 30 )
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return; // wait 30s befor new confirm vote
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if( pPlayer->m_iMenuState == MENUSTATE_LOCAL_CONFIRM )
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return;
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if( pPlayer->m_iLocalConfirm < 3 )
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{
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UTIL_CoopLocalConfirmMenu( pPlayer );
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return;
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}
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g_iMenu = 1;
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m_flTime = gpGlobals->time;
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m_pTrigger = trigger;
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m_pPlayer = pPlayer;
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const char *menu[] = {
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"Confirm",
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"Cancel",
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"BAN"
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};
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MESSAGE_BEGIN( MSG_ALL, 8, NULL ); // svc_print
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WRITE_BYTE( 3 ); // PRINT_CHAT
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WRITE_STRING( UTIL_VarArgs( "%s^7 wants to change map ^1BACKWARDS\n", ( pPlayer->pev->netname && STRING( pPlayer->pev->netname )[0] != 0 ) ? STRING( pPlayer->pev->netname ) : "unconnected"));
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MESSAGE_END();
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ShowGlobalMenu(UTIL_VarArgs("Confirm changing map BACK TO %s?", mapname), ARRAYSIZE(menu), menu);
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}
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void UTIL_CoopCheckpointMenu( CBasePlayer *pPlayer )
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{
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//if( pPlayer->m_state == STATE_SPAWNED )
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{
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if( mp_coop_checkpoints.value )
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{
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const char *menu[5] = {
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"New checkpoint"
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};
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int i;
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if( pPlayer->m_state == STATE_SPECTATOR || pPlayer->m_state == STATE_SPECTATOR_BEGIN )
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menu[0] = "Just spawn";
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for( i = 1; g_checkpoints[i-1].time; i++ )
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menu[i] = g_checkpoints[i-1].str;
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UTIL_CoopShowMenu( pPlayer, "Select checkpoint", i, menu );
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pPlayer->m_iMenuState = MENUSTATE_CHECKPOINT;
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}
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}
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}
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void UTIL_CoopNewCheckpoint( entvars_t *pevPlayer )
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{
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memmove( &g_checkpoints[1], &g_checkpoints[0], sizeof ( g_checkpoints[0] ) * 3 );
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g_checkpoints[0].time = gpGlobals->time;
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snprintf( g_checkpoints[0].str, 31, "%5s %d", STRING( pevPlayer->netname ), (int)( gpGlobals->time / 60 ) );
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g_checkpoints[0].origin = pevPlayer->origin;
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g_checkpoints[0].angles = pevPlayer->angles;
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|
|
|
MESSAGE_BEGIN( MSG_ALL, 8, NULL ); // svc_print
|
|
|
|
WRITE_BYTE( 3 ); // PRINT_CHAT
|
|
|
|
WRITE_STRING( "New checkpoint availiable\n" );
|
|
|
|
MESSAGE_END();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void UTIL_CoopVoteMenu( CBasePlayer *pPlayer )
|
|
|
|
{
|
|
|
|
int count = 0;
|
|
|
|
for( int i = 1; i <= gpGlobals->maxClients; i++ )
|
|
|
|
{
|
|
|
|
CBaseEntity *plr = UTIL_PlayerByIndex( i );
|
|
|
|
|
|
|
|
if( plr && plr->IsPlayer() )
|
|
|
|
{
|
|
|
|
count++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if( count < 4 )
|
|
|
|
{
|
|
|
|
ClientPrint( pPlayer->pev, HUD_PRINTCENTER, "Need at least 4 players to vote changelevel!\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
g_GlobalMenu.VoteMenu(pPlayer);
|
|
|
|
}
|
|
|
|
|
|
|
|
void UTIL_CoopMenu( CBasePlayer *pPlayer )
|
|
|
|
{
|
|
|
|
if( pPlayer->m_state == STATE_SPAWNED )
|
|
|
|
{
|
|
|
|
pPlayer->m_iMenuState = MENUSTATE_COOPMENU;
|
|
|
|
if( mp_coop.value )
|
|
|
|
{
|
|
|
|
const char *menu[] = {
|
|
|
|
"Force respawn",
|
|
|
|
"Unblock",
|
|
|
|
"Become spectator",
|
|
|
|
"Vote changelevel",
|
|
|
|
"Checkpoint/restore"
|
|
|
|
};
|
|
|
|
int count1 = ARRAYSIZE( menu ) - 1;
|
|
|
|
if( mp_coop_checkpoints.value )
|
|
|
|
count1++;
|
|
|
|
UTIL_CoopShowMenu( pPlayer, "Coop menu", count1, menu );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if ( pPlayer->m_state == STATE_SPECTATOR )
|
|
|
|
{
|
|
|
|
pPlayer->m_iMenuState = MENUSTATE_COOPMENU_SPEC;
|
|
|
|
if( mp_coop.value )
|
|
|
|
{
|
|
|
|
const char *menu[] = {
|
|
|
|
"Spawn",
|
|
|
|
"Close menu"
|
|
|
|
};
|
|
|
|
UTIL_CoopShowMenu( pPlayer, "Spectator menu", ARRAYSIZE( menu ), menu );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void UTIL_CoopProcessMenu( CBasePlayer *pPlayer, int imenu )
|
|
|
|
{
|
|
|
|
switch( pPlayer->m_iMenuState )
|
|
|
|
{
|
|
|
|
case MENUSTATE_COOPMENU_SPEC:
|
|
|
|
if( imenu == 1 )
|
|
|
|
{
|
|
|
|
if( g_checkpoints[0].time )
|
|
|
|
UTIL_CoopCheckpointMenu( pPlayer );
|
|
|
|
else
|
|
|
|
{
|
|
|
|
UTIL_SpawnPlayer( pPlayer );
|
|
|
|
pPlayer->m_state = STATE_SPAWNED;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if( imenu == 2 )
|
|
|
|
{
|
|
|
|
pPlayer->m_state = STATE_SPECTATOR;
|
|
|
|
CLIENT_COMMAND( pPlayer->edict(), "touch_show _coopm*\n" );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case MENUSTATE_COOPMENU:
|
|
|
|
if( pPlayer->m_state != STATE_SPAWNED )
|
|
|
|
break;
|
|
|
|
if( imenu == 1 )
|
|
|
|
{
|
|
|
|
pPlayer->RemoveAllItems( TRUE );
|
|
|
|
UTIL_SpawnPlayer( pPlayer );
|
|
|
|
}
|
|
|
|
if( imenu == 2 )
|
|
|
|
{
|
|
|
|
UTIL_CleanSpawnPoint( pPlayer->pev->origin, 150 );
|
|
|
|
}
|
|
|
|
if( imenu == 3 )
|
|
|
|
{
|
|
|
|
pPlayer->RemoveAllItems( TRUE );
|
|
|
|
UTIL_BecomeSpectator( pPlayer );
|
|
|
|
pPlayer->m_state = STATE_SPECTATOR;
|
|
|
|
}
|
|
|
|
if( imenu == 4 )
|
|
|
|
{
|
|
|
|
UTIL_CoopVoteMenu( pPlayer );
|
|
|
|
}
|
|
|
|
if( imenu == 5 )
|
|
|
|
{
|
|
|
|
UTIL_CoopCheckpointMenu( pPlayer );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case MENUSTATE_GLOBAL:
|
|
|
|
if( !UTIL_CoopIsBadPlayer( pPlayer ) )
|
|
|
|
g_GlobalMenu.Process( pPlayer, imenu );
|
|
|
|
break;
|
|
|
|
case MENUSTATE_CHECKPOINT:
|
|
|
|
if( imenu == 1 )
|
|
|
|
{
|
|
|
|
if( pPlayer->m_state != STATE_SPAWNED )
|
|
|
|
UTIL_SpawnPlayer( pPlayer );
|
|
|
|
else if( !UTIL_CoopIsBadPlayer( pPlayer ) )
|
|
|
|
UTIL_CoopNewCheckpoint( pPlayer->pev );
|
|
|
|
}
|
|
|
|
else if( imenu > 1 && imenu < 5 )
|
|
|
|
{
|
|
|
|
pPlayer->RemoveAllItems( TRUE );
|
|
|
|
UTIL_SpawnPlayer( pPlayer );
|
|
|
|
pPlayer->pev->origin = g_checkpoints[imenu-2].origin;
|
|
|
|
pPlayer->pev->angles = g_checkpoints[imenu-2].angles;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case MENUSTATE_LOCAL_CONFIRM:
|
|
|
|
if( imenu - 1 == pPlayer->m_iConfirmKey )
|
|
|
|
pPlayer->m_iLocalConfirm++;
|
|
|
|
else
|
|
|
|
pPlayer->m_iLocalConfirm = 0;
|
|
|
|
pPlayer->m_iMenuState = MENUSTATE_NONE;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
//pPlayer->m_iMenuState = MENUSTATE_NONE;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool UTIL_CoopRestorePlayerCoords(CBaseEntity *player, Vector *origin, Vector *angles )
|
|
|
|
{
|
|
|
|
if(!g_SavedCoords.valid)
|
|
|
|
return false;
|
|
|
|
UTIL_CoopValidateOffset();
|
|
|
|
// compute player by IQ
|
|
|
|
char *ip = g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( player->edict() ), "ip" );
|
|
|
|
for( int i = 0;i < g_SavedCoords.iCount;i++)
|
|
|
|
{
|
|
|
|
if(ip && ip[0] && !strcmp(ip, g_SavedCoords.ip[i]) )
|
|
|
|
{
|
|
|
|
TraceResult tr;
|
|
|
|
Vector point = g_SavedCoords.origin[i] + g_SavedCoords.offset;
|
|
|
|
|
|
|
|
UTIL_TraceHull( point, point, missile, (mp_unduck.value&&g_fSavedDuck)?head_hull:human_hull, NULL, &tr );
|
|
|
|
|
|
|
|
g_SavedCoords.ip[i][0] = 0;
|
|
|
|
|
|
|
|
if( tr.fStartSolid || tr.fAllSolid )
|
|
|
|
return false;
|
|
|
|
*origin = point;
|
|
|
|
*angles = g_SavedCoords.angles[i];
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool UTIL_CoopGetSpawnPoint( Vector *origin, Vector *angles)
|
|
|
|
{
|
|
|
|
if(!g_SavedCoords.valid)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// spawn on elevator or train
|
|
|
|
if( g_SavedCoords.trainsaved )
|
|
|
|
{
|
|
|
|
CBaseEntity *train = UTIL_FindEntityByString( NULL, "globalname", g_SavedCoords.trainglobal );
|
|
|
|
if( !train ) train = UTIL_FindEntityByString( NULL, "classname", g_SavedCoords.trainglobal );
|
|
|
|
if( train && ( !g_SavedCoords.trainuser1 || train->pev->iuser1 == g_SavedCoords.trainuser1 ) )
|
|
|
|
{
|
|
|
|
*angles = g_SavedCoords.triggerangles;
|
|
|
|
*origin = VecBModelOrigin(train->pev) + g_SavedCoords.trainoffset;
|
|
|
|
g_SavedCoords.trainuser1 = train->pev->iuser1;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
ALERT( at_console, "Failed to get train %s (map design error?)\n", g_SavedCoords.trainglobal );
|
|
|
|
}
|
|
|
|
Vector point = g_SavedCoords.triggerorigin;
|
|
|
|
*angles = g_SavedCoords.triggerangles;
|
|
|
|
if( !g_SavedCoords.validspawnpoint )
|
|
|
|
{
|
|
|
|
TraceResult tr;
|
|
|
|
Vector angle;
|
|
|
|
UTIL_MakeVectorsPrivate( *angles, (float*)&angle, NULL, NULL );
|
|
|
|
UTIL_CoopValidateOffset();
|
|
|
|
point = point + g_SavedCoords.offset;
|
|
|
|
//UTIL_TraceHull( point, point, ignore_monsters, human_hull, NULL, &tr );
|
|
|
|
|
|
|
|
if( mp_unduck.value && g_fSavedDuck && !g_SavedCoords.fUsed )
|
|
|
|
UTIL_TraceHull( point, point + angle * 100, missile, head_hull, NULL, &tr );
|
|
|
|
else
|
|
|
|
UTIL_TraceHull( point, point + angle * 100, ignore_monsters, human_hull, NULL, &tr );
|
|
|
|
|
|
|
|
if( !tr.fStartSolid && !tr.fAllSolid || ENTINDEX( tr.pHit ) && ENTINDEX( tr.pHit ) <= gpGlobals->maxClients )
|
|
|
|
{
|
|
|
|
//g_SavedCoords.triggerorigin = tr.vecEndPos;
|
|
|
|
//g_SavedCoords.validspawnpoint = true;
|
|
|
|
if( tr.pHit && FClassnameIs( tr.pHit, "func_door" ) )
|
|
|
|
tr.pHit->v.solid = SOLID_NOT;
|
|
|
|
ALERT( at_console, "CoopGetSpawnPoint: ^2offset set\n");
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//g_SavedCoords.valid = false;
|
|
|
|
ALERT( at_console, "CoopGetSpawnPoint: ^2trace failed\n");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
*origin = point;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
CBaseEntity *UTIL_CoopGetPlayerTrain( CBaseEntity *pPlayer)
|
|
|
|
{
|
|
|
|
CBaseEntity *train = NULL;
|
|
|
|
|
|
|
|
if( !pPlayer)
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
if( !pPlayer->IsPlayer() )
|
|
|
|
{
|
|
|
|
// activated by path track
|
|
|
|
train = pPlayer;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if( FNullEnt(pPlayer->pev->groundentity))
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
train = CBaseEntity::Instance(pPlayer->pev->groundentity);
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !train )
|
|
|
|
return NULL;
|
|
|
|
if( !train->pev->globalname ||!STRING(train->pev->globalname) || !STRING(train->pev->globalname)[0] )
|
|
|
|
return NULL;
|
|
|
|
// doors are elevators
|
|
|
|
if( strcmp( STRING( train->pev->classname ), "func_train") && strcmp( STRING( train->pev->classname ), "func_tracktrain") && strcmp( STRING( train->pev->classname ), "func_door") )
|
|
|
|
return NULL;
|
|
|
|
return train;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Collect all weapons tat player touchet in coop ant give to all players at spawn
|
|
|
|
|
|
|
|
CWeaponList g_WeaponList;
|
|
|
|
|
|
|
|
void CWeaponList::Clear()
|
|
|
|
{
|
|
|
|
m_iWeapons = 0;
|
|
|
|
}
|
|
|
|
void CWeaponList::GiveToPlayer(CBasePlayer *pPlayer)
|
|
|
|
{
|
|
|
|
for(int i = 0; i < m_iWeapons;i++)
|
|
|
|
pPlayer->GiveNamedItem(weapons[i]);
|
|
|
|
}
|
|
|
|
void CWeaponList::AddWeapon( const char *classname )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for(i = 0; i < m_iWeapons;i++)
|
|
|
|
if(!strcmp(weapons[i], classname))
|
|
|
|
return;
|
|
|
|
strcpy(weapons[m_iWeapons++], classname);
|
|
|
|
}
|
|
|
|
extern int gmsgShowMenu;
|
|
|
|
|
|
|
|
void UTIL_CoopShowMenu( CBasePlayer *pPlayer, const char *title, int count, const char **slot, signed char time )
|
|
|
|
{
|
|
|
|
if( pPlayer->m_fTouchMenu)
|
|
|
|
{
|
|
|
|
char buf[256];
|
|
|
|
#define MENU_STR(VAR) (#VAR)
|
|
|
|
sprintf( buf, MENU_STR(slot10\ntouch_hide _coops*\ntouch_show _coops\ntouch_addbutton "_coopst" "#%s" "" 0.16 0.11 0.41 0.3 0 255 0 255 78 1.5\n), title);
|
|
|
|
CLIENT_COMMAND( pPlayer->edict(), buf);
|
|
|
|
for( int i = 0; i < count; i++ )
|
|
|
|
{
|
|
|
|
sprintf( buf, MENU_STR(touch_settexture _coops%d "#%d. %s"\ntouch_show _coops%d\n), i+1, i+1, slot[i], i + 1 );
|
|
|
|
CLIENT_COMMAND( pPlayer->edict(), buf);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
char buf[128], *pbuf = buf;
|
|
|
|
short int flags = 1<<9;
|
|
|
|
pbuf += sprintf( pbuf, "^2%s:\n", title );
|
|
|
|
for( int i = 0; i < count; i++ )
|
|
|
|
{
|
|
|
|
pbuf += sprintf( pbuf, "^3%d.^7 %s\n", i+1, slot[i]);
|
|
|
|
flags |= 1<<i;
|
|
|
|
}
|
|
|
|
MESSAGE_BEGIN(MSG_ONE, gmsgShowMenu, NULL, pPlayer->pev);
|
|
|
|
WRITE_SHORT( flags ); // slots
|
|
|
|
WRITE_CHAR( time ); // show time
|
|
|
|
WRITE_BYTE( 0 ); // need more
|
|
|
|
WRITE_STRING( buf );
|
|
|
|
MESSAGE_END();
|
|
|
|
}
|
|
|
|
//CLIENT_COMMAND( pPlayer->edict(), "exec touch_default/numbers.cfg\n");
|
|
|
|
}
|
|
|
|
|
|
|
|
bool UTIL_CoopConfirmMenu(CBaseEntity *pTrigger, CBaseEntity *pActivator, int count2, char *mapname )
|
|
|
|
{
|
|
|
|
if( gpGlobals->time - g_GlobalMenu.m_flTime > 30 )
|
|
|
|
{
|
|
|
|
g_iMenu = 0;
|
|
|
|
g_GlobalMenu.m_iConfirm = 0;
|
|
|
|
}
|
|
|
|
if( g_iMenu != 1 )
|
|
|
|
{
|
|
|
|
if( !UTIL_CoopIsBadPlayer( pActivator ) )
|
|
|
|
g_GlobalMenu.ConfirmMenu( (CBasePlayer*)pActivator, pTrigger, mapname );
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if( g_GlobalMenu.m_iConfirm < count2 )
|
|
|
|
return false;
|
|
|
|
//if( mp_coop_strongpolicy.value )
|
|
|
|
{
|
|
|
|
// do not allow go back if there are checkpoints, but not near changelevel
|
|
|
|
if( g_checkpoints[0].time && (g_checkpoints[0].origin - VecBModelOrigin(pTrigger->pev)).Length() > 150 )
|
|
|
|
{
|
|
|
|
g_GlobalMenu.m_iConfirm = 0;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
//if( count2 < 2 )
|
|
|
|
//return;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|