You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
73 lines
1.5 KiB
73 lines
1.5 KiB
7 years ago
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
* Use, distribution, and modification of this source code and/or resulting
|
||
|
* object code is restricted to non-commercial enhancements to products from
|
||
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
||
|
* without written permission from Valve LLC.
|
||
|
*
|
||
|
****/
|
||
|
//
|
||
|
// Blackbar.cpp
|
||
|
//
|
||
|
// implementation of CHudBlackBar class
|
||
|
//
|
||
|
|
||
|
#include "hud.h"
|
||
|
#include "cl_util.h"
|
||
|
#include <string.h>
|
||
|
#include <time.h>
|
||
|
#include <stdio.h>
|
||
|
|
||
|
int CHudBlackBar::Init(void)
|
||
|
{
|
||
|
m_iFlags |= HUD_ACTIVE;
|
||
|
|
||
|
gHUD.AddHudElem(this);
|
||
|
|
||
|
return 1;
|
||
|
};
|
||
|
|
||
|
int CHudBlackBar::VidInit(void)
|
||
|
{
|
||
|
int HUD_blackbar = gHUD.GetSpriteIndex( "blackbar" );
|
||
|
m_hSprite = gHUD.GetSprite( HUD_blackbar );
|
||
|
m_prc = &gHUD.GetSpriteRect( HUD_blackbar );
|
||
|
m_iHeight = m_prc->bottom - m_prc->top;
|
||
|
m_iWidth = m_prc->right - m_prc->left;
|
||
|
|
||
|
return 1;
|
||
|
};
|
||
|
|
||
|
int CHudBlackBar::Draw (float flTime)
|
||
|
{
|
||
|
if( !( gHUD.m_iHideHUDDisplay & HIDEHUD_BLACKBARS) )
|
||
|
return 1;
|
||
|
|
||
|
int r, g, b, x, y, sliceCount;
|
||
|
|
||
|
sliceCount = ScreenWidth / m_iWidth;
|
||
|
|
||
|
if( ScreenWidth > m_iWidth * sliceCount )
|
||
|
sliceCount++;
|
||
|
|
||
|
UnpackRGB( r,g,b, gHUD.m_iHUDColor );
|
||
|
|
||
|
SPR_Set( m_hSprite, r, g, b );
|
||
|
|
||
|
y = ScreenHeight - m_iHeight;
|
||
|
|
||
|
for( int i = 0; i < sliceCount; i++ )
|
||
|
{
|
||
|
x = i * m_iWidth;
|
||
|
SPR_Draw( 0, x, -1, m_prc );
|
||
|
SPR_Draw( 0, x, y, m_prc );
|
||
|
}
|
||
|
return 1;
|
||
|
}
|