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//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#if !defined( KBUTTONH )
#define KBUTTONH
#pragma once
typedef struct kbutton_s
{
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int down[2]; // key nums holding it down
int state; // low bit is down state
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} kbutton_t;
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#endif // !KBUTTONH