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limit number of incoming streams. don't request LeaseSet for incoming stream

pull/2094/merge
orignal 2 weeks ago
parent
commit
a411fff1d9
  1. 19
      libi2pd/Streaming.cpp
  2. 2
      libi2pd/Streaming.h

19
libi2pd/Streaming.cpp

@ -71,7 +71,7 @@ namespace stream
m_SendStreamID (0), m_SequenceNumber (0), m_DropWindowDelaySequenceNumber (0), m_SendStreamID (0), m_SequenceNumber (0), m_DropWindowDelaySequenceNumber (0),
m_TunnelsChangeSequenceNumber (0), m_LastReceivedSequenceNumber (-1), m_PreviousReceivedSequenceNumber (-1), m_TunnelsChangeSequenceNumber (0), m_LastReceivedSequenceNumber (-1), m_PreviousReceivedSequenceNumber (-1),
m_LastConfirmedReceivedSequenceNumber (0), // for limit inbound speed m_LastConfirmedReceivedSequenceNumber (0), // for limit inbound speed
m_Status (eStreamStatusNew), m_IsAckSendScheduled (false), m_IsNAcked (false), m_IsFirstACK (false), m_Status (eStreamStatusNew), m_IsIncoming (false), m_IsAckSendScheduled (false), m_IsNAcked (false), m_IsFirstACK (false),
m_IsResendNeeded (false), m_IsFirstRttSample (false), m_IsSendTime (true), m_IsWinDropped (false), m_IsResendNeeded (false), m_IsFirstRttSample (false), m_IsSendTime (true), m_IsWinDropped (false),
m_IsTimeOutResend (false), m_IsImmediateAckRequested (false), m_IsRemoteLeaseChangeInProgress (false), m_LocalDestination (local), m_IsTimeOutResend (false), m_IsImmediateAckRequested (false), m_IsRemoteLeaseChangeInProgress (false), m_LocalDestination (local),
m_RemoteLeaseSet (remote), m_ReceiveTimer (m_Service), m_SendTimer (m_Service), m_ResendTimer (m_Service), m_RemoteLeaseSet (remote), m_ReceiveTimer (m_Service), m_SendTimer (m_Service), m_ResendTimer (m_Service),
@ -99,7 +99,7 @@ namespace stream
m_Service (service), m_SendStreamID (0), m_SequenceNumber (0), m_DropWindowDelaySequenceNumber (0), m_Service (service), m_SendStreamID (0), m_SequenceNumber (0), m_DropWindowDelaySequenceNumber (0),
m_TunnelsChangeSequenceNumber (0), m_LastReceivedSequenceNumber (-1), m_PreviousReceivedSequenceNumber (-1), m_TunnelsChangeSequenceNumber (0), m_LastReceivedSequenceNumber (-1), m_PreviousReceivedSequenceNumber (-1),
m_LastConfirmedReceivedSequenceNumber (0), // for limit inbound speed m_LastConfirmedReceivedSequenceNumber (0), // for limit inbound speed
m_Status (eStreamStatusNew), m_IsAckSendScheduled (false), m_IsNAcked (false), m_IsFirstACK (false), m_Status (eStreamStatusNew), m_IsIncoming (true), m_IsAckSendScheduled (false), m_IsNAcked (false), m_IsFirstACK (false),
m_IsResendNeeded (false), m_IsFirstRttSample (false), m_IsSendTime (true), m_IsWinDropped (false), m_IsResendNeeded (false), m_IsFirstRttSample (false), m_IsSendTime (true), m_IsWinDropped (false),
m_IsTimeOutResend (false), m_IsImmediateAckRequested (false), m_IsRemoteLeaseChangeInProgress (false), m_LocalDestination (local), m_IsTimeOutResend (false), m_IsImmediateAckRequested (false), m_IsRemoteLeaseChangeInProgress (false), m_LocalDestination (local),
m_ReceiveTimer (m_Service), m_SendTimer (m_Service), m_ResendTimer (m_Service), m_AckSendTimer (m_Service), m_ReceiveTimer (m_Service), m_SendTimer (m_Service), m_ResendTimer (m_Service), m_AckSendTimer (m_Service),
@ -1471,6 +1471,8 @@ namespace stream
if (!remoteLeaseSet) if (!remoteLeaseSet)
{ {
LogPrint (eLogWarning, "Streaming: LeaseSet ", m_RemoteIdentity->GetIdentHash ().ToBase64 (), m_RemoteLeaseSet ? " expired" : " not found"); LogPrint (eLogWarning, "Streaming: LeaseSet ", m_RemoteIdentity->GetIdentHash ().ToBase64 (), m_RemoteLeaseSet ? " expired" : " not found");
if (!m_IsIncoming) // outgoing
{
if (m_RemoteLeaseSet && m_RemoteLeaseSet->IsPublishedEncrypted ()) if (m_RemoteLeaseSet && m_RemoteLeaseSet->IsPublishedEncrypted ())
{ {
m_LocalDestination.GetOwner ()->RequestDestinationWithEncryptedLeaseSet ( m_LocalDestination.GetOwner ()->RequestDestinationWithEncryptedLeaseSet (
@ -1483,6 +1485,13 @@ namespace stream
m_LocalDestination.GetOwner ()->RequestDestination (m_RemoteIdentity->GetIdentHash ()); // try to request for a next attempt m_LocalDestination.GetOwner ()->RequestDestination (m_RemoteIdentity->GetIdentHash ()); // try to request for a next attempt
} }
} }
else // incoming
{
// just close the socket without sending FIN or RST
m_Status = eStreamStatusClosed;
AsyncClose ();
}
}
else else
{ {
// LeaseSet updated // LeaseSet updated
@ -1696,6 +1705,12 @@ namespace stream
DeletePacket (packet); // drop it, because previous should be connected DeletePacket (packet); // drop it, because previous should be connected
return; return;
} }
if (m_IncomingStreams.size () > MAX_NUM_INCOMING_STREAMS) // TODO: configurable
{
LogPrint(eLogWarning, "Streaming: Number of incoming streams exceeds ", MAX_NUM_INCOMING_STREAMS);
DeletePacket (packet);
return;
}
auto incomingStream = CreateNewIncomingStream (receiveStreamID); auto incomingStream = CreateNewIncomingStream (receiveStreamID);
incomingStream->HandleNextPacket (packet); // SYN incomingStream->HandleNextPacket (packet); // SYN
auto ident = incomingStream->GetRemoteIdentity(); auto ident = incomingStream->GetRemoteIdentity();

2
libi2pd/Streaming.h

@ -66,6 +66,7 @@ namespace stream
const int MIN_SEND_ACK_TIMEOUT = 2; // in milliseconds const int MIN_SEND_ACK_TIMEOUT = 2; // in milliseconds
const int SYN_TIMEOUT = 200; // how long we wait for SYN after follow-on, in milliseconds const int SYN_TIMEOUT = 200; // how long we wait for SYN after follow-on, in milliseconds
const size_t MAX_PENDING_INCOMING_BACKLOG = 1024; const size_t MAX_PENDING_INCOMING_BACKLOG = 1024;
const size_t MAX_NUM_INCOMING_STREAMS = 2048;
const int PENDING_INCOMING_TIMEOUT = 10; // in seconds const int PENDING_INCOMING_TIMEOUT = 10; // in seconds
const int MAX_RECEIVE_TIMEOUT = 20; // in seconds const int MAX_RECEIVE_TIMEOUT = 20; // in seconds
const uint16_t DELAY_CHOKING = 60000; // in milliseconds const uint16_t DELAY_CHOKING = 60000; // in milliseconds
@ -262,6 +263,7 @@ namespace stream
int32_t m_PreviousReceivedSequenceNumber; int32_t m_PreviousReceivedSequenceNumber;
int32_t m_LastConfirmedReceivedSequenceNumber; // for limit inbound speed int32_t m_LastConfirmedReceivedSequenceNumber; // for limit inbound speed
StreamStatus m_Status; StreamStatus m_Status;
bool m_IsIncoming;
bool m_IsAckSendScheduled; bool m_IsAckSendScheduled;
bool m_IsNAcked; bool m_IsNAcked;
bool m_IsFirstACK; bool m_IsFirstACK;

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