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send relay request through connected session

pull/64/head
orignal 11 years ago
parent
commit
73066eb6c6
  1. 17
      SSU.cpp
  2. 6
      SSU.h

17
SSU.cpp

@ -72,12 +72,12 @@ namespace ssu @@ -72,12 +72,12 @@ namespace ssu
// session confirmed
ProcessSessionConfirmed (buf, len);
break;
case eSessionRelayRequestSent:
case eSessionStateRelayRequestSent:
// relay response
ProcessRelayResponse (buf, len);
m_Server.DeleteSession (this);
break;
case eSessionIntroduced:
case eSessionStateIntroduced:
// HolePunch received
LogPrint ("SSU HolePuch of ", len, " bytes received");
m_State = eSessionStateUnknown;
@ -110,6 +110,10 @@ namespace ssu @@ -110,6 +110,10 @@ namespace ssu
m_Server.DeleteSession (this); // delete this
break;
}
case PAYLOAD_TYPE_RELAY_RESPONSE:
LogPrint ("SSU relay response received though established session");
// Ignore it for now
break;
case PAYLOAD_TYPE_RELAY_INTRO:
LogPrint ("SSU relay intro received");
ProcessRelayIntro (buf + sizeof (SSUHeader), len - sizeof (SSUHeader));
@ -295,8 +299,13 @@ namespace ssu @@ -295,8 +299,13 @@ namespace ssu
uint8_t iv[16];
rnd.GenerateBlock (iv, 16); // random iv
if (m_State == eSessionStateEstablished)
FillHeaderAndEncrypt (PAYLOAD_TYPE_RELAY_REQUEST, buf, 96, m_SessionKey, iv, m_MacKey);
else
{
FillHeaderAndEncrypt (PAYLOAD_TYPE_RELAY_REQUEST, buf, 96, iKey, iv, iKey);
m_State = eSessionRelayRequestSent;
m_State = eSessionStateRelayRequestSent;
}
m_Server.Send (buf, 96, m_RemoteEndpoint);
}
@ -529,7 +538,7 @@ namespace ssu @@ -529,7 +538,7 @@ namespace ssu
void SSUSession::WaitForIntroduction ()
{
m_State = eSessionIntroduced;
m_State = eSessionStateIntroduced;
// set connect timer
m_Timer.expires_from_now (boost::posix_time::seconds(SSU_CONNECT_TIMEOUT));
m_Timer.async_wait (boost::bind (&SSUSession::HandleConnectTimer,

6
SSU.h

@ -60,9 +60,9 @@ namespace ssu @@ -60,9 +60,9 @@ namespace ssu
eSessionStateCreatedReceived,
eSessionStateConfirmedSent,
eSessionStateConfirmedReceived,
eSessionRelayRequestSent,
eSessionRelayRequestReceived,
eSessionIntroduced,
eSessionStateRelayRequestSent,
eSessionStateRelayRequestReceived,
eSessionStateIntroduced,
eSessionStateEstablished,
eSessionStateFailed
};

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