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fixed issue #331. reuse existing local detination for tunnels

pull/340/head
orignal 9 years ago
parent
commit
431af2c0dd
  1. 7
      ClientContext.cpp

7
ClientContext.cpp

@ -273,6 +273,8 @@ namespace client @@ -273,6 +273,8 @@ namespace client
{
i2p::data::PrivateKeys k;
LoadPrivateKeys (k, keys, sigType);
localDestination = FindLocalDestination (k.GetPublic ()->GetIdentHash ());
if (!localDestination)
localDestination = CreateNewLocalDestination (k, false, &options);
}
auto clientTunnel = new I2PClientTunnel (name, dest, address, port, localDestination, destinationPort);
@ -296,9 +298,12 @@ namespace client @@ -296,9 +298,12 @@ namespace client
std::map<std::string, std::string> options;
ReadI2CPOptions (section, options);
std::shared_ptr<ClientDestination> localDestination = nullptr;
i2p::data::PrivateKeys k;
LoadPrivateKeys (k, keys, sigType);
auto localDestination = CreateNewLocalDestination (k, true, &options);
localDestination = FindLocalDestination (k.GetPublic ()->GetIdentHash ());
if (!localDestination)
localDestination = CreateNewLocalDestination (k, true, &options);
I2PServerTunnel * serverTunnel = (type == I2P_TUNNELS_SECTION_TYPE_HTTP) ?
new I2PServerTunnelHTTP (name, host, port, localDestination, inPort) :
new I2PServerTunnel (name, host, port, localDestination, inPort);

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