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@ -804,13 +804,21 @@ static void curses_print_status(int thr_id) |
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struct cgpu_info *cgpu = &gpus[gpu]; |
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struct cgpu_info *cgpu = &gpus[gpu]; |
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wmove(statuswin, gpucursor + gpu, 0); |
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wmove(statuswin, gpucursor + gpu, 0); |
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if (!gpu_devices[gpu] || !cgpu->alive) |
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if (!cgpu->alive) |
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wattron(logwin, A_DIM); |
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wprintw(statuswin, " GPU %d: [DEAD / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]", |
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wprintw(statuswin, " GPU %d: [%.1f / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]", |
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gpu, cgpu->total_mhashes / total_secs, |
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gpu, cgpu->rolling, cgpu->total_mhashes / total_secs, |
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cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors, |
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cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors, |
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cgpu->efficiency, cgpu->utility); |
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cgpu->efficiency, cgpu->utility); |
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else if (!gpu_devices[gpu]) |
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wattroff(logwin, A_DIM); |
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wprintw(statuswin, " GPU %d: [DISABLED / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]", |
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gpu, cgpu->total_mhashes / total_secs, |
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cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors, |
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cgpu->efficiency, cgpu->utility); |
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else |
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wprintw(statuswin, " GPU %d: [%.1f / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]", |
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gpu, cgpu->rolling, cgpu->total_mhashes / total_secs, |
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cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors, |
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cgpu->efficiency, cgpu->utility); |
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wclrtoeol(statuswin); |
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wclrtoeol(statuswin); |
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} else if (thr_id >= gpu_threads) { |
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} else if (thr_id >= gpu_threads) { |
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int cpu = dev_from_id(thr_id); |
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int cpu = dev_from_id(thr_id); |
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@ -3426,12 +3434,7 @@ static void *watchdog_thread(void *userdata) |
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if (now.tv_sec - thr->last.tv_sec > 60) { |
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if (now.tv_sec - thr->last.tv_sec > 60) { |
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thr->rolling = thr->cgpu->rolling = 0; |
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thr->rolling = thr->cgpu->rolling = 0; |
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gpus[i].alive = false; |
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gpus[i].alive = false; |
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applog(LOG_ERR, "Attempting to restart thread %d, idle for more than 60 seconds", i); |
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applog(LOG_ERR, "Thread %d idle for more than 60 seconds, GPU %d declared DEAD!", i, gpus[i]); |
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reinit_device(thr->cgpu); |
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/* Only initialise the device once since there
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* will be multiple threads on the same device |
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* and it will be declared !alive */ |
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break; |
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} |
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} |
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} |
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} |
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} |
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} |
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