diff --git a/main.c b/main.c index 7f99445f..9dc3c1fc 100644 --- a/main.c +++ b/main.c @@ -804,13 +804,21 @@ static void curses_print_status(int thr_id) struct cgpu_info *cgpu = &gpus[gpu]; wmove(statuswin, gpucursor + gpu, 0); - if (!gpu_devices[gpu] || !cgpu->alive) - wattron(logwin, A_DIM); - wprintw(statuswin, " GPU %d: [%.1f / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]", - gpu, cgpu->rolling, cgpu->total_mhashes / total_secs, - cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors, - cgpu->efficiency, cgpu->utility); - wattroff(logwin, A_DIM); + if (!cgpu->alive) + wprintw(statuswin, " GPU %d: [DEAD / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]", + gpu, cgpu->total_mhashes / total_secs, + cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors, + cgpu->efficiency, cgpu->utility); + else if (!gpu_devices[gpu]) + wprintw(statuswin, " GPU %d: [DISABLED / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]", + gpu, cgpu->total_mhashes / total_secs, + cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors, + cgpu->efficiency, cgpu->utility); + else + wprintw(statuswin, " GPU %d: [%.1f / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]", + gpu, cgpu->rolling, cgpu->total_mhashes / total_secs, + cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors, + cgpu->efficiency, cgpu->utility); wclrtoeol(statuswin); } else if (thr_id >= gpu_threads) { int cpu = dev_from_id(thr_id); @@ -3422,16 +3430,11 @@ static void *watchdog_thread(void *userdata) /* Thread is waiting on getwork or disabled */ if (thr->getwork || !gpu_devices[i] || !gpus[i].alive) continue; - + if (now.tv_sec - thr->last.tv_sec > 60) { thr->rolling = thr->cgpu->rolling = 0; gpus[i].alive = false; - applog(LOG_ERR, "Attempting to restart thread %d, idle for more than 60 seconds", i); - reinit_device(thr->cgpu); - /* Only initialise the device once since there - * will be multiple threads on the same device - * and it will be declared !alive */ - break; + applog(LOG_ERR, "Thread %d idle for more than 60 seconds, GPU %d declared DEAD!", i, gpus[i]); } } }