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@ -188,12 +188,12 @@ void search( const uint state0, const uint state1, const uint state2, const uint
@@ -188,12 +188,12 @@ void search( const uint state0, const uint state1, const uint state2, const uint
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#ifdef VECTORS4 |
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//Less dependencies to get both the local id and group id and then add them |
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W[3] = base + (uint)(get_local_id(0)) * 4u + (uint)(get_group_id(0)) * (WORKVEC); |
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W[3] = base + (uint)(get_local_id(0)) * 4u + (uint)(get_group_id(0)) * (WORKSIZE * 4u); |
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uint r = rot(W[3].x,25u)^rot(W[3].x,14u)^((W[3].x)>>3U); |
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//Since only the 2 LSB is opposite between the nonces, we can save an instruction by flipping the 4 bits in W18 rather than the 1 bit in W3 |
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W[18] = PreW18 + (u){r, r ^ 0x2004000U, r ^ 0x4008000U, r ^ 0x600C000U}; |
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#elif defined VECTORS2 |
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W[3] = base + (uint)(get_local_id(0)) * 2u + (uint)(get_group_id(0)) * (WORKVEC); |
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W[3] = base + (uint)(get_local_id(0)) * 2u + (uint)(get_group_id(0)) * (WORKSIZE * 2u); |
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uint r = rot(W[3].x,25u)^rot(W[3].x,14u)^((W[3].x)>>3U); |
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W[18] = PreW18 + (u){r, r ^ 0x2004000U}; |
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#else |
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@ -393,24 +393,22 @@ void search( const uint state0, const uint state1, const uint state2, const uint
@@ -393,24 +393,22 @@ void search( const uint state0, const uint state1, const uint state2, const uint
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#ifdef VECTORS4 |
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bool result = W[117].x & W[117].y & W[117].z & W[117].w; |
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if (!result) { |
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output[FOUND] = FOUND; |
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if (!W[117].x) |
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output[NFLAG & W[3].x] = W[3].x; |
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output[FOUND] = output[NFLAG & W[3].x] = W[3].x; |
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if (!W[117].y) |
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output[NFLAG & W[3].y] = W[3].y; |
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output[FOUND] = output[NFLAG & W[3].y] = W[3].y; |
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if (!W[117].z) |
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output[NFLAG & W[3].z] = W[3].z; |
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output[FOUND] = output[NFLAG & W[3].z] = W[3].z; |
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if (!W[117].w) |
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output[NFLAG & W[3].w] = W[3].w; |
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output[FOUND] = output[NFLAG & W[3].w] = W[3].w; |
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} |
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#elif defined VECTORS2 |
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bool result = W[117].x & W[117].y; |
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if (!result) { |
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output[FOUND] = FOUND; |
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if (!W[117].x) |
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output[NFLAG & W[3].x] = W[3].x; |
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output[FOUND] = output[NFLAG & W[3].x] = W[3].x; |
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if (!W[117].y) |
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output[NFLAG & W[3].y] = W[3].y; |
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output[FOUND] = output[NFLAG & W[3].y] = W[3].y; |
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} |
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#else |
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if (!W[117]) |
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