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@ -162,6 +162,10 @@ char *curly = ":D"; |
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static char packagename[256]; |
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static char packagename[256]; |
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static bool startup = true; //sgminer is starting up
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static bool gpu_initialized = false; //gpu initialized
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bool opt_work_update; |
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bool opt_work_update; |
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bool opt_protocol; |
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bool opt_protocol; |
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static bool opt_benchmark; |
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static bool opt_benchmark; |
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@ -295,6 +299,10 @@ static struct timeval total_tv_start, total_tv_end, launch_time; |
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cglock_t control_lock; |
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cglock_t control_lock; |
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pthread_mutex_t stats_lock; |
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pthread_mutex_t stats_lock; |
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static void *restart_mining_threads_thread(void *userdata); |
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static void apply_initial_gpu_settings(struct pool *pool); |
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static void restart_mining_threads(unsigned int new_n_threads); |
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int hw_errors; |
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int hw_errors; |
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int total_accepted, total_rejected; |
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int total_accepted, total_rejected; |
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double total_diff1; |
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double total_diff1; |
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@ -3985,9 +3993,12 @@ void switch_pools(struct pool *selected) |
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pool_no = currentpool->pool_no; |
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pool_no = currentpool->pool_no; |
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/* If a specific pool was selected, prioritise it over others */ |
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/* If a specific pool was selected, prioritise it over others */ |
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if (selected) { |
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if (selected) |
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if (selected->prio != 0) { |
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{ |
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for (i = 0; i < total_pools; i++) { |
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if (selected->prio != 0) |
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{ |
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for (i = 0; i < total_pools; i++) |
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{ |
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pool = pools[i]; |
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pool = pools[i]; |
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if (pool->prio < selected->prio) |
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if (pool->prio < selected->prio) |
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pool->prio++; |
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pool->prio++; |
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@ -3996,12 +4007,14 @@ void switch_pools(struct pool *selected) |
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} |
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} |
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} |
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} |
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switch (pool_strategy) { |
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switch (pool_strategy) |
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{ |
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/* All of these set to the master pool */ |
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/* All of these set to the master pool */ |
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case POOL_BALANCE: |
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case POOL_BALANCE: |
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case POOL_FAILOVER: |
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case POOL_FAILOVER: |
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case POOL_LOADBALANCE: |
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case POOL_LOADBALANCE: |
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for (i = 0; i < total_pools; i++) { |
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for (i = 0; i < total_pools; i++) |
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{ |
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pool = priority_pool(i); |
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pool = priority_pool(i); |
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if (pool_unusable(pool)) |
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if (pool_unusable(pool)) |
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continue; |
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continue; |
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@ -4012,19 +4025,27 @@ void switch_pools(struct pool *selected) |
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/* Both of these simply increment and cycle */ |
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/* Both of these simply increment and cycle */ |
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case POOL_ROUNDROBIN: |
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case POOL_ROUNDROBIN: |
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case POOL_ROTATE: |
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case POOL_ROTATE: |
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if (selected && !selected->idle) { |
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if (selected && !selected->idle) |
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{ |
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pool_no = selected->pool_no; |
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pool_no = selected->pool_no; |
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break; |
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break; |
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} |
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} |
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next_pool = pool_no; |
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next_pool = pool_no; |
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/* Select the next alive pool */ |
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/* Select the next alive pool */ |
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for (i = 1; i < total_pools; i++) { |
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for (i = 1; i < total_pools; i++) |
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{ |
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next_pool++; |
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next_pool++; |
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if (next_pool >= total_pools) |
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if (next_pool >= total_pools) |
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next_pool = 0; |
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next_pool = 0; |
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pool = pools[next_pool]; |
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pool = pools[next_pool]; |
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if (pool_unusable(pool)) |
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if (pool_unusable(pool)) |
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continue; |
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continue; |
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pool_no = next_pool; |
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pool_no = next_pool; |
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break; |
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break; |
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} |
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} |
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@ -4043,17 +4064,32 @@ void switch_pools(struct pool *selected) |
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if (opt_fail_only) |
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if (opt_fail_only) |
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pool_tset(pool, &pool->lagging); |
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pool_tset(pool, &pool->lagging); |
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if (pool != last_pool && pool_strategy != POOL_LOADBALANCE && pool_strategy != POOL_BALANCE) { |
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if (pool != last_pool && pool_strategy != POOL_LOADBALANCE && pool_strategy != POOL_BALANCE) |
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{ |
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//if the gpus have been initialized or first pool during startup, it's ok to switch...
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if(gpu_initialized || startup) |
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{ |
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applog(LOG_WARNING, "Switching to %s", get_pool_name(pool)); |
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applog(LOG_WARNING, "Switching to %s", get_pool_name(pool)); |
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if (pool_localgen(pool) || opt_fail_only) |
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if (pool_localgen(pool) || opt_fail_only) |
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clear_pool_work(last_pool); |
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clear_pool_work(last_pool); |
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} |
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} |
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} |
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//if startup, initialize gpus and start mining threads
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if(startup) |
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{ |
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startup = false; //remove startup flag so we don't enter this block again
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applog(LOG_NOTICE, "Startup GPU initialization... Using settings from pool %s.", get_pool_name(pool)); |
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//apply gpu settings based on first alive pool
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apply_initial_gpu_settings(pool); |
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gpu_initialized = true; //gpus initialized
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} |
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mutex_lock(&lp_lock); |
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mutex_lock(&lp_lock); |
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pthread_cond_broadcast(&lp_cond); |
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pthread_cond_broadcast(&lp_cond); |
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mutex_unlock(&lp_lock); |
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mutex_unlock(&lp_lock); |
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} |
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} |
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void discard_work(struct work *work) |
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void discard_work(struct work *work) |
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{ |
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{ |
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if (!work->clone && !work->rolls && !work->mined) { |
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if (!work->clone && !work->rolls && !work->mined) { |
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@ -5949,7 +5985,183 @@ static void gen_stratum_work(struct pool *pool, struct work *work) |
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cgtime(&work->tv_staged); |
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cgtime(&work->tv_staged); |
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} |
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} |
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static void *restart_mining_threads_thread(void *userdata); |
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static void apply_initial_gpu_settings(struct pool *pool) |
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{ |
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int i; |
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unsigned int start_threads = mining_threads, //initial count of mining threads before we change devices
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needed_threads = 0; //number of mining threads needed after we change devices
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//apply gpu settings
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rd_lock(&mining_thr_lock); |
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//reset devices
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opt_devs_enabled = 0; |
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for (i = 0; i < MAX_DEVICES; i++) |
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devices_enabled[i] = false; |
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//assign pool devices if any
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if(!empty_string(pool->devices)) |
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set_devices((char *)pool->devices); |
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//assign default devices if any
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else if(!empty_string(default_profile.devices)) |
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set_devices((char *)default_profile.devices); |
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//lookup gap
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if(!empty_string(pool->lookup_gap)) |
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set_lookup_gap((char *)pool->lookup_gap); |
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else if(!empty_string(default_profile.lookup_gap)) |
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set_lookup_gap((char *)default_profile.lookup_gap); |
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//raw intensity from pool
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if (!empty_string(pool->rawintensity)) |
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set_rawintensity(pool->rawintensity); |
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//raw intensity from default profile
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else if(!empty_string(default_profile.rawintensity)) |
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set_rawintensity(default_profile.rawintensity); |
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//if no rawintensity is set try xintensity
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else |
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{ |
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//xintensity from pool
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if (!empty_string(pool->xintensity)) |
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set_xintensity(pool->xintensity); |
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//xintensity from default profile
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else if(!empty_string(default_profile.xintensity)) |
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set_xintensity(default_profile.xintensity); |
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//no xintensity set try intensity
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else |
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{ |
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//intensity from pool
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if(!empty_string(pool->intensity)) |
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set_intensity(pool->intensity); |
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//intensity from defaults
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else if(!empty_string(default_profile.intensity)) |
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set_intensity(default_profile.intensity); |
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//nothing set anywhere, use 8
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else |
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{ |
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default_profile.intensity = strdup("8"); |
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set_intensity(default_profile.intensity); |
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} |
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} |
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} |
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//shaders
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if (!empty_string(pool->shaders)) |
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set_shaders((char *)pool->shaders); |
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else if(!empty_string(default_profile.shaders)) |
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set_shaders((char *)default_profile.shaders); |
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//thread-concurrency
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if (!empty_string(pool->thread_concurrency)) |
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set_thread_concurrency((char *)pool->thread_concurrency); |
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else if(!empty_string(default_profile.thread_concurrency)) |
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set_thread_concurrency((char *)default_profile.thread_concurrency); |
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//worksize
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if (!empty_string(pool->worksize)) |
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set_worksize((char *)pool->worksize); |
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else if(!empty_string(default_profile.worksize)) |
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set_worksize((char *)default_profile.worksize); |
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//apply algorithm
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for (i = 0; i < nDevs; i++) |
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gpus[i].algorithm = pool->algorithm; |
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#ifdef HAVE_ADL |
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//GPU clock
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if(!empty_string(pool->gpu_engine)) |
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set_gpu_engine(pool->gpu_engine); |
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else if(!empty_string(default_profile.gpu_engine)) |
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set_gpu_engine(default_profile.gpu_engine); |
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//GPU memory clock
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if(!empty_string(pool->gpu_memclock)) |
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set_gpu_memclock(pool->gpu_memclock); |
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else if(!empty_string(default_profile.gpu_memclock)) |
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set_gpu_memclock(default_profile.gpu_memclock); |
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//GPU fans
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if(!empty_string(pool->gpu_fan)) |
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set_gpu_fan(pool->gpu_fan); |
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else if(!empty_string(default_profile.gpu_fan)) |
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set_gpu_fan(default_profile.gpu_fan); |
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//GPU powertune
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if(!empty_string(pool->gpu_powertune)) |
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set_gpu_powertune((char *)pool->gpu_powertune); |
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else if(!empty_string(default_profile.gpu_powertune)) |
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set_gpu_powertune((char *)default_profile.gpu_powertune); |
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//GPU vddc
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if(!empty_string(pool->gpu_vddc)) |
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set_gpu_vddc((char *)pool->gpu_vddc); |
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else if(!empty_string(default_profile.gpu_vddc)) |
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set_gpu_vddc((char *)default_profile.gpu_vddc); |
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//apply gpu settings
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for (i = 0; i < nDevs; i++) |
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{ |
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// gpus[i].algorithm = pool->algorithm;
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set_engineclock(i, gpus[i].min_engine); |
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set_memoryclock(i, gpus[i].gpu_memclock); |
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set_fanspeed(i, gpus[i].gpu_fan); |
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set_powertune(i, gpus[i].gpu_powertune); |
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set_vddc(i, gpus[i].gpu_vddc); |
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} |
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#endif |
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rd_unlock(&mining_thr_lock); |
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//enable/disable devices as needed
|
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|
sgminer_id_count = 0; //reset sgminer_ids
|
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|
mining_threads = 0; //mining threads gets added inside each enable_device() so reset
|
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if(opt_devs_enabled) |
|
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|
{ |
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for (i = 0; i < MAX_DEVICES; i++) |
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|
{ |
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|
//device should be enabled
|
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|
|
if(devices_enabled[i] && i < total_devices) |
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|
|
enable_device(devices[i]); |
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|
else if(i < total_devices) |
|
|
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|
{ |
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|
//if option is set to not remove disabled, enable device
|
|
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|
|
if(!opt_removedisabled) |
|
|
|
|
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|
|
enable_device(devices[i]); |
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|
//mark as disabled
|
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|
|
devices[i]->deven = DEV_DISABLED; |
|
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|
|
} |
|
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|
|
} |
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|
} |
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|
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|
|
//enable all devices
|
|
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|
else |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
for (i = 0; i < total_devices; ++i) |
|
|
|
|
|
|
|
enable_device(devices[i]); |
|
|
|
|
|
|
|
} |
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
//recount the number of needed mining threads
|
|
|
|
|
|
|
|
#ifdef HAVE_ADL |
|
|
|
|
|
|
|
if(!empty_string(pool->gpu_threads)) |
|
|
|
|
|
|
|
set_gpu_threads(pool->gpu_threads); |
|
|
|
|
|
|
|
else if(!empty_string(default_profile.gpu_threads)) |
|
|
|
|
|
|
|
set_gpu_threads(default_profile.gpu_threads); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < total_devices; i++) |
|
|
|
|
|
|
|
needed_threads += devices[i]->threads; |
|
|
|
|
|
|
|
#else |
|
|
|
|
|
|
|
needed_threads = mining_threads; |
|
|
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//revert global mining thread count to start thread count so we don't touch threads outside of count
|
|
|
|
|
|
|
|
mining_threads = start_threads; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//bad thread count?
|
|
|
|
|
|
|
|
if(needed_threads == 0) |
|
|
|
|
|
|
|
quit(1, "No GPUs Initialized."); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
restart_mining_threads(needed_threads); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
static void get_work_prepare_thread(struct thr_info *mythr, struct work *work) |
|
|
|
static void get_work_prepare_thread(struct thr_info *mythr, struct work *work) |
|
|
|
{ |
|
|
|
{ |
|
|
@ -6058,6 +6270,12 @@ static void get_work_prepare_thread(struct thr_info *mythr, struct work *work) |
|
|
|
else if(!empty_string(default_profile.shaders)) |
|
|
|
else if(!empty_string(default_profile.shaders)) |
|
|
|
set_shaders((char *)default_profile.shaders); |
|
|
|
set_shaders((char *)default_profile.shaders); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//thread-concurrency
|
|
|
|
|
|
|
|
if (!empty_string(work->pool->thread_concurrency)) |
|
|
|
|
|
|
|
set_thread_concurrency((char *)work->pool->thread_concurrency); |
|
|
|
|
|
|
|
else if(!empty_string(default_profile.thread_concurrency)) |
|
|
|
|
|
|
|
set_thread_concurrency((char *)default_profile.thread_concurrency); |
|
|
|
|
|
|
|
|
|
|
|
//worksize
|
|
|
|
//worksize
|
|
|
|
if (!empty_string(work->pool->worksize)) |
|
|
|
if (!empty_string(work->pool->worksize)) |
|
|
|
set_worksize((char *)work->pool->worksize); |
|
|
|
set_worksize((char *)work->pool->worksize); |
|
|
@ -8088,7 +8306,7 @@ int main(int argc, char *argv[]) |
|
|
|
fork_monitor(); |
|
|
|
fork_monitor(); |
|
|
|
#endif // defined(unix)
|
|
|
|
#endif // defined(unix)
|
|
|
|
|
|
|
|
|
|
|
|
restart_mining_threads(mining_threads); |
|
|
|
// restart_mining_threads(mining_threads);
|
|
|
|
|
|
|
|
|
|
|
|
if (opt_benchmark) |
|
|
|
if (opt_benchmark) |
|
|
|
goto begin_bench; |
|
|
|
goto begin_bench; |
|
|
@ -8120,8 +8338,8 @@ int main(int argc, char *argv[]) |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
applog(LOG_NOTICE, "Probing for an alive pool"); |
|
|
|
applog(LOG_NOTICE, "Probing for an alive pool"); |
|
|
|
do { |
|
|
|
|
|
|
|
int slept = 0; |
|
|
|
int slept = 0; |
|
|
|
|
|
|
|
do { |
|
|
|
|
|
|
|
|
|
|
|
/* Look for at least one active pool before starting */ |
|
|
|
/* Look for at least one active pool before starting */ |
|
|
|
probe_pools(); |
|
|
|
probe_pools(); |
|
|
@ -8154,6 +8372,16 @@ int main(int argc, char *argv[]) |
|
|
|
} |
|
|
|
} |
|
|
|
} while (!pools_active); |
|
|
|
} while (!pools_active); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//wait for GPUs to be initialized after first alive pool is found
|
|
|
|
|
|
|
|
slept = 0; |
|
|
|
|
|
|
|
do { |
|
|
|
|
|
|
|
sleep(1); |
|
|
|
|
|
|
|
slept++; |
|
|
|
|
|
|
|
} while (!gpu_initialized && slept < 60); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(slept >= 60) |
|
|
|
|
|
|
|
applog(LOG_WARNING, "GPUs did not become initialized in 60 seconds..."); |
|
|
|
|
|
|
|
|
|
|
|
begin_bench: |
|
|
|
begin_bench: |
|
|
|
total_mhashes_done = 0; |
|
|
|
total_mhashes_done = 0; |
|
|
|
for (i = 0; i < total_devices; i++) { |
|
|
|
for (i = 0; i < total_devices; i++) { |
|
|
|