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Use any longpoll available, and don't disable it if switching to a server that doesn't have it.

nfactor-troky
Con Kolivas 13 years ago
parent
commit
6f741597f8
  1. 30
      main.c

30
main.c

@ -2002,7 +2002,9 @@ static void switch_pools(struct pool *selected) @@ -2002,7 +2002,9 @@ static void switch_pools(struct pool *selected)
if (pool != last_pool) {
applog(LOG_WARNING, "Switching to %s", pool->rpc_url);
restart_longpoll();
/* Only switch longpoll if the new pool also supports LP */
if (pool->hdr_path)
restart_longpoll();
}
/* Reset the queued amount to allow more to be queued for the new pool */
@ -4726,8 +4728,30 @@ int main (int argc, char *argv[]) @@ -4726,8 +4728,30 @@ int main (int argc, char *argv[])
if (!pools_active)
quit(0, "No pools active! Exiting.");
if (want_longpoll)
start_longpoll();
/* If we want longpoll, enable it for the chosen default pool, or, if
* the pool does not support longpoll, find the first one that does
* and use its longpoll support */
if (want_longpoll) {
if (currentpool->hdr_path)
start_longpoll();
else {
for (i = 0; i < total_pools; i++) {
struct pool *pool;
pool = pools[i];
if (pool->hdr_path) {
struct pool *temp = currentpool;
currentpool = pool;
start_longpoll();
/* Not real blocking, but good enough */
sleep(1);
currentpool = temp;
break;
}
}
}
}
#ifdef HAVE_OPENCL
/* start GPU mining threads */

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