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Use a new algorithm for choosing a thread concurrency when none or no shader value is specified for scrypt.

nfactor-troky
Con Kolivas 12 years ago
parent
commit
584fc013ab
  1. 5
      ocl.c

5
ocl.c

@ -482,7 +482,10 @@ _clState *initCl(unsigned int gpu, char *name, size_t nameSize)
cgpu->lookup_gap = cgpu->opt_lg; cgpu->lookup_gap = cgpu->opt_lg;
if (!cgpu->opt_tc) { if (!cgpu->opt_tc) {
cgpu->thread_concurrency = cgpu->max_alloc / 32768 / cgpu->lookup_gap; unsigned int sixtyfours;
sixtyfours = cgpu->max_alloc / 131072 / 64 - 1;
cgpu->thread_concurrency = sixtyfours * 64;
if (cgpu->shaders && cgpu->thread_concurrency > cgpu->shaders) { if (cgpu->shaders && cgpu->thread_concurrency > cgpu->shaders) {
cgpu->thread_concurrency -= cgpu->thread_concurrency % cgpu->shaders; cgpu->thread_concurrency -= cgpu->thread_concurrency % cgpu->shaders;
if (cgpu->thread_concurrency > cgpu->shaders * 5) if (cgpu->thread_concurrency > cgpu->shaders * 5)

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