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Limit thread concurrency for scrypt to 5xshaders if shaders is specified.

nfactor-troky
Con Kolivas 12 years ago
parent
commit
43752ee58c
  1. 5
      ocl.c

5
ocl.c

@ -482,8 +482,11 @@ _clState *initCl(unsigned int gpu, char *name, size_t nameSize)
} }
if (!cgpu->thread_concurrency) { if (!cgpu->thread_concurrency) {
cgpu->thread_concurrency = ma / 32768 / cgpu->lookup_gap; cgpu->thread_concurrency = ma / 32768 / cgpu->lookup_gap;
if (cgpu->shaders && cgpu->thread_concurrency > cgpu->shaders) if (cgpu->shaders && cgpu->thread_concurrency > cgpu->shaders) {
cgpu->thread_concurrency -= cgpu->thread_concurrency % cgpu->shaders; cgpu->thread_concurrency -= cgpu->thread_concurrency % cgpu->shaders;
if (cgpu->thread_concurrency > cgpu->shaders * 5)
cgpu->thread_concurrency = cgpu->shaders * 5;
}
applog(LOG_DEBUG, "GPU %d: selecting thread concurrency of %u",gpu, cgpu->thread_concurrency); applog(LOG_DEBUG, "GPU %d: selecting thread concurrency of %u",gpu, cgpu->thread_concurrency);
} }

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