A base_uint used to be made of an array of unsigned ints. This works
fine on most platforms, but might not work on certain present or future
platforms. The code breaks if an unsigned int is 16 or 64 bits, so it's
important to be specific. Also changed "u" to "you".
Every block index entry currently requires a separately-allocated
CBigNum. By replacing them with uint256, it's just 32 bytes extra
in CBlockIndex itself.
This should save us a few megabytes in RAM, and less allocation
overhead.
In ISO C++, the signedness of 'char' is undefined. On some platforms (e.g.
ARM), 'char' is an unsigned type, but some of the code relies on 'char' being
signed (as it is on x86). This is indicated by compiler warnings like this:
bignum.h: In constructor 'CBigNum::CBigNum(char)':
bignum.h:81:59: warning: comparison is always true due to limited range of data type [-Wtype-limits]
util.cpp: In function 'bool IsHex(const string&)':
util.cpp:427:28: warning: comparison is always false due to limited range of data type [-Wtype-limits]
In particular, IsHex erroneously returned true regardless of the input
characters, as long as the length of the string was a positive multiple of 2.
Note: For testing, it's possible using GCC to force char to be unsigned by
adding the -funsigned-char parameter to xCXXFLAGS.
This commit removes the dependency of serialize.h on PROTOCOL_VERSION,
and makes this parameter required instead of implicit. This is much saner,
as it makes the places where changing a version number can have an
influence obvious.
Design goals:
* Only keep a limited number of addresses around, so that addr.dat does not grow without bound.
* Keep the address tables in-memory, and occasionally write the table to addr.dat.
* Make sure no (localized) attacker can fill the entire table with his nodes/addresses.
See comments in addrman.h for more detailed information.
This introduces CNetAddr and CService, respectively wrapping an
(IPv6) IP address and an IP+port combination. This functionality used
to be part of CAddress, which also contains network flags and
connection attempt information. These extra fields are however not
always necessary.
These classes, along with logic for creating connections and doing
name lookups, are moved to netbase.{h,cpp}, which does not depend on
headers.h.
Furthermore, CNetAddr is mostly IPv6-ready, though IPv6
functionality is not yet enabled for the application itself.