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@ -810,6 +810,9 @@ bool CTransaction::ConnectInputs(CTxDB& txdb, map<uint256, CTxIndex>& mapTestPoo |
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CBlockIndex* pindexBlock, int64& nFees, bool fBlock, bool fMiner, int64 nMinFee) |
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CBlockIndex* pindexBlock, int64& nFees, bool fBlock, bool fMiner, int64 nMinFee) |
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{ |
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{ |
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// Take over previous transactions' spent pointers
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// Take over previous transactions' spent pointers
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// fBlock is true when this is called from AcceptBlock when a new best-block is added to the blockchain
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// fMiner is true when called from the internal bitcoin miner
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// ... both are false when called from CTransaction::AcceptToMemoryPool
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if (!IsCoinBase()) |
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if (!IsCoinBase()) |
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{ |
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{ |
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int64 nValueIn = 0; |
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int64 nValueIn = 0; |
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@ -863,9 +866,13 @@ bool CTransaction::ConnectInputs(CTxDB& txdb, map<uint256, CTxIndex>& mapTestPoo |
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if (pindex->nBlockPos == txindex.pos.nBlockPos && pindex->nFile == txindex.pos.nFile) |
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if (pindex->nBlockPos == txindex.pos.nBlockPos && pindex->nFile == txindex.pos.nFile) |
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return DoS(10, error("ConnectInputs() : tried to spend coinbase at depth %d", pindexBlock->nHeight - pindex->nHeight)); |
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return DoS(10, error("ConnectInputs() : tried to spend coinbase at depth %d", pindexBlock->nHeight - pindex->nHeight)); |
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// Verify signature
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// Skip ECDSA signature verification when connecting blocks (fBlock=true) during initial download
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if (!VerifySignature(txPrev, *this, i)) |
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// (before the last blockchain checkpoint). This is safe because block merkle hashes are
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return DoS(100,error("ConnectInputs() : %s VerifySignature failed", GetHash().ToString().substr(0,10).c_str())); |
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// still computed and checked, and any change will be caught at the next checkpoint.
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if (!(fBlock && IsInitialBlockDownload())) |
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// Verify signature
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if (!VerifySignature(txPrev, *this, i)) |
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return DoS(100,error("ConnectInputs() : %s VerifySignature failed", GetHash().ToString().substr(0,10).c_str())); |
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// Check for conflicts (double-spend)
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// Check for conflicts (double-spend)
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// This doesn't trigger the DoS code on purpose; if it did, it would make it easier
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// This doesn't trigger the DoS code on purpose; if it did, it would make it easier
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