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Move signature cache from CKey::Verify to CheckSig in script.cpp

More than doubles the speed of verifying already-cached signatures
that use compressed pubkeys:
Before: ~200 microseconds
After:  ~80 microseconds
(no caching at all: ~3,300 microseconds per signature)

Also encapsulates the signature cache code in a class
and fixes a signed/unsigned comparison warning.
miguelfreitas
Gavin Andresen 13 years ago
parent
commit
acf513cfe7
  1. 65
      src/key.cpp
  2. 79
      src/script.cpp

65
src/key.cpp

@ -4,13 +4,10 @@ @@ -4,13 +4,10 @@
#include <map>
#include <boost/tuple/tuple.hpp>
#include <openssl/ecdsa.h>
#include <openssl/obj_mac.h>
#include "key.h"
#include "sync.h"
#include "util.h"
// Generate a private key from just the secret parameter
int EC_KEY_regenerate_key(EC_KEY *eckey, BIGNUM *priv_key)
@ -352,85 +349,23 @@ bool CKey::SetCompactSignature(uint256 hash, const std::vector<unsigned char>& v @@ -352,85 +349,23 @@ bool CKey::SetCompactSignature(uint256 hash, const std::vector<unsigned char>& v
return false;
}
// Valid signature cache, to avoid doing expensive ECDSA signature checking
// twice for every transaction (once when accepted into memory pool, and
// again when accepted into the block chain)
// sigdata_type is (signature hash, signature, public key):
typedef boost::tuple<uint256, std::vector<unsigned char>, std::vector<unsigned char> > sigdata_type;
static std::set< sigdata_type> setValidSigCache;
static CCriticalSection cs_sigcache;
static bool
GetValidSigCache(uint256 hash, const std::vector<unsigned char>& vchSig, const std::vector<unsigned char>& pubKey)
{
LOCK(cs_sigcache);
sigdata_type k(hash, vchSig, pubKey);
std::set<sigdata_type>::iterator mi = setValidSigCache.find(k);
if (mi != setValidSigCache.end())
return true;
return false;
}
static void
SetValidSigCache(uint256 hash, const std::vector<unsigned char>& vchSig, const std::vector<unsigned char>& pubKey)
{
// DoS prevention: limit cache size to less than 10MB
// (~200 bytes per cache entry times 50,000 entries)
// Since there are a maximum of 20,000 signature operations per block
// 50,000 is a reasonable default.
int64 nMaxCacheSize = GetArg("-maxsigcachesize", 50000);
if (nMaxCacheSize <= 0) return;
LOCK(cs_sigcache);
while (setValidSigCache.size() > nMaxCacheSize)
{
// Evict a random entry. Random because that helps
// foil would-be DoS attackers who might try to pre-generate
// and re-use a set of valid signatures just-slightly-greater
// than our cache size.
uint256 randomHash = GetRandHash();
std::vector<unsigned char> unused;
std::set<sigdata_type>::iterator it =
setValidSigCache.lower_bound(sigdata_type(randomHash, unused, unused));
if (it == setValidSigCache.end())
it = setValidSigCache.begin();
setValidSigCache.erase(*it);
}
sigdata_type k(hash, vchSig, pubKey);
setValidSigCache.insert(k);
}
bool CKey::Verify(uint256 hash, const std::vector<unsigned char>& vchSig)
{
if (GetValidSigCache(hash, vchSig, GetPubKey()))
return true;
// -1 = error, 0 = bad sig, 1 = good
if (ECDSA_verify(0, (unsigned char*)&hash, sizeof(hash), &vchSig[0], vchSig.size(), pkey) != 1)
return false;
// good sig
SetValidSigCache(hash, vchSig, GetPubKey());
return true;
}
bool CKey::VerifyCompact(uint256 hash, const std::vector<unsigned char>& vchSig)
{
if (GetValidSigCache(hash, vchSig, GetPubKey()))
return true;
CKey key;
if (!key.SetCompactSignature(hash, vchSig))
return false;
if (GetPubKey() != key.GetPubKey())
return false;
SetValidSigCache(hash, vchSig, GetPubKey());
return true;
}

79
src/script.cpp

@ -3,6 +3,7 @@ @@ -3,6 +3,7 @@
// Distributed under the MIT/X11 software license, see the accompanying
// file COPYING or http://www.opensource.org/licenses/mit-license.php.
#include <boost/foreach.hpp>
#include <boost/tuple/tuple.hpp>
using namespace std;
using namespace boost;
@ -12,6 +13,8 @@ using namespace boost; @@ -12,6 +13,8 @@ using namespace boost;
#include "bignum.h"
#include "key.h"
#include "main.h"
#include "sync.h"
#include "util.h"
bool CheckSig(vector<unsigned char> vchSig, vector<unsigned char> vchPubKey, CScript scriptCode, const CTransaction& txTo, unsigned int nIn, int nHashType);
@ -1099,12 +1102,67 @@ uint256 SignatureHash(CScript scriptCode, const CTransaction& txTo, unsigned int @@ -1099,12 +1102,67 @@ uint256 SignatureHash(CScript scriptCode, const CTransaction& txTo, unsigned int
}
// Valid signature cache, to avoid doing expensive ECDSA signature checking
// twice for every transaction (once when accepted into memory pool, and
// again when accepted into the block chain)
class CSignatureCache
{
private:
// sigdata_type is (signature hash, signature, public key):
typedef boost::tuple<uint256, std::vector<unsigned char>, std::vector<unsigned char> > sigdata_type;
std::set< sigdata_type> setValid;
CCriticalSection cs_sigcache;
public:
bool
Get(uint256 hash, const std::vector<unsigned char>& vchSig, const std::vector<unsigned char>& pubKey)
{
LOCK(cs_sigcache);
sigdata_type k(hash, vchSig, pubKey);
std::set<sigdata_type>::iterator mi = setValid.find(k);
if (mi != setValid.end())
return true;
return false;
}
void
Set(uint256 hash, const std::vector<unsigned char>& vchSig, const std::vector<unsigned char>& pubKey)
{
// DoS prevention: limit cache size to less than 10MB
// (~200 bytes per cache entry times 50,000 entries)
// Since there are a maximum of 20,000 signature operations per block
// 50,000 is a reasonable default.
int64 nMaxCacheSize = GetArg("-maxsigcachesize", 50000);
if (nMaxCacheSize <= 0) return;
LOCK(cs_sigcache);
while (static_cast<int64>(setValid.size()) > nMaxCacheSize)
{
// Evict a random entry. Random because that helps
// foil would-be DoS attackers who might try to pre-generate
// and re-use a set of valid signatures just-slightly-greater
// than our cache size.
uint256 randomHash = GetRandHash();
std::vector<unsigned char> unused;
std::set<sigdata_type>::iterator it =
setValid.lower_bound(sigdata_type(randomHash, unused, unused));
if (it == setValid.end())
it = setValid.begin();
setValid.erase(*it);
}
sigdata_type k(hash, vchSig, pubKey);
setValid.insert(k);
}
};
bool CheckSig(vector<unsigned char> vchSig, vector<unsigned char> vchPubKey, CScript scriptCode,
const CTransaction& txTo, unsigned int nIn, int nHashType)
{
CKey key;
if (!key.SetPubKey(vchPubKey))
return false;
static CSignatureCache signatureCache;
// Hash type is one byte tacked on to the end of the signature
if (vchSig.empty())
@ -1115,7 +1173,20 @@ bool CheckSig(vector<unsigned char> vchSig, vector<unsigned char> vchPubKey, CSc @@ -1115,7 +1173,20 @@ bool CheckSig(vector<unsigned char> vchSig, vector<unsigned char> vchPubKey, CSc
return false;
vchSig.pop_back();
return key.Verify(SignatureHash(scriptCode, txTo, nIn, nHashType), vchSig);
uint256 sighash = SignatureHash(scriptCode, txTo, nIn, nHashType);
if (signatureCache.Get(sighash, vchSig, vchPubKey))
return true;
CKey key;
if (!key.SetPubKey(vchPubKey))
return false;
if (!key.Verify(sighash, vchSig))
return false;
signatureCache.Set(sighash, vchSig, vchPubKey);
return true;
}

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