less noisy in debug

This commit is contained in:
Miguel Freitas 2013-10-26 13:09:20 -02:00
parent 66fb23c4b8
commit 2c6318caae
2 changed files with 5 additions and 5 deletions

View File

@ -462,9 +462,9 @@ CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
/// debug print
printf("trying connection %s lastseen=%.1fhrs\n",
pszDest ? pszDest : addrConnect.ToString().c_str(),
pszDest ? 0 : (double)(GetAdjustedTime() - addrConnect.nTime)/3600.0);
// printf("trying connection %s lastseen=%.1fhrs\n",
// pszDest ? pszDest : addrConnect.ToString().c_str(),
// pszDest ? 0 : (double)(GetAdjustedTime() - addrConnect.nTime)/3600.0);
// Connect
SOCKET hSocket;

View File

@ -359,7 +359,7 @@ bool static ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRe
int nRet = select(hSocket + 1, NULL, &fdset, NULL, &timeout);
if (nRet == 0)
{
printf("connection timeout\n");
//printf("connection timeout\n");
closesocket(hSocket);
return false;
}
@ -393,7 +393,7 @@ bool static ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRe
else
#endif
{
printf("connect() failed: %i\n",WSAGetLastError());
//printf("connect() failed: %i\n",WSAGetLastError());
closesocket(hSocket);
return false;
}