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less noisy in debug

miguelfreitas
Miguel Freitas 11 years ago
parent
commit
2c6318caae
  1. 6
      src/net.cpp
  2. 4
      src/netbase.cpp

6
src/net.cpp

@ -462,9 +462,9 @@ CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
/// debug print /// debug print
printf("trying connection %s lastseen=%.1fhrs\n", // printf("trying connection %s lastseen=%.1fhrs\n",
pszDest ? pszDest : addrConnect.ToString().c_str(), // pszDest ? pszDest : addrConnect.ToString().c_str(),
pszDest ? 0 : (double)(GetAdjustedTime() - addrConnect.nTime)/3600.0); // pszDest ? 0 : (double)(GetAdjustedTime() - addrConnect.nTime)/3600.0);
// Connect // Connect
SOCKET hSocket; SOCKET hSocket;

4
src/netbase.cpp

@ -359,7 +359,7 @@ bool static ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRe
int nRet = select(hSocket + 1, NULL, &fdset, NULL, &timeout); int nRet = select(hSocket + 1, NULL, &fdset, NULL, &timeout);
if (nRet == 0) if (nRet == 0)
{ {
printf("connection timeout\n"); //printf("connection timeout\n");
closesocket(hSocket); closesocket(hSocket);
return false; return false;
} }
@ -393,7 +393,7 @@ bool static ConnectSocketDirectly(const CService &addrConnect, SOCKET& hSocketRe
else else
#endif #endif
{ {
printf("connect() failed: %i\n",WSAGetLastError()); //printf("connect() failed: %i\n",WSAGetLastError());
closesocket(hSocket); closesocket(hSocket);
return false; return false;
} }

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