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make enum and parameter used in Bind() unsigned
- it's good practise to use unsigned int for enum flags, so change this one, as I introduced this for Bind()
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@ -28,9 +28,9 @@ CClientUIInterface uiInterface;
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// Used to pass flags to the Bind() function
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// Used to pass flags to the Bind() function
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enum BindFlags {
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enum BindFlags {
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BF_NONE = 0,
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BF_NONE = 0,
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BF_EXPLICIT = 1,
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BF_EXPLICIT = (1U << 0),
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BF_REPORT_ERROR = 2
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BF_REPORT_ERROR = (1U << 1)
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};
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};
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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@ -220,7 +220,7 @@ bool static InitWarning(const std::string &str)
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}
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}
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bool static Bind(const CService &addr, int flags) {
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bool static Bind(const CService &addr, unsigned int flags) {
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if (!(flags & BF_EXPLICIT) && IsLimited(addr))
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if (!(flags & BF_EXPLICIT) && IsLimited(addr))
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return false;
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return false;
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std::string strError;
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std::string strError;
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