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281 lines
8.9 KiB
281 lines
8.9 KiB
9 years ago
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// Copyright (c) 2013-2014 The btcsuite developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package blockchain
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import (
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"fmt"
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"github.com/btcsuite/btcd/chaincfg"
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"github.com/btcsuite/btcd/txscript"
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"github.com/btcsuite/btcd/wire"
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"github.com/btcsuite/btcutil"
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)
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// CheckpointConfirmations is the number of blocks before the end of the current
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// best block chain that a good checkpoint candidate must be.
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const CheckpointConfirmations = 2016
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// newShaHashFromStr converts the passed big-endian hex string into a
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// wire.ShaHash. It only differs from the one available in wire in that
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// it ignores the error since it will only (and must only) be called with
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// hard-coded, and therefore known good, hashes.
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func newShaHashFromStr(hexStr string) *wire.ShaHash {
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sha, _ := wire.NewShaHashFromStr(hexStr)
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return sha
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}
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// DisableCheckpoints provides a mechanism to disable validation against
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// checkpoints which you DO NOT want to do in production. It is provided only
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// for debug purposes.
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func (b *BlockChain) DisableCheckpoints(disable bool) {
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b.noCheckpoints = disable
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}
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// Checkpoints returns a slice of checkpoints (regardless of whether they are
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// already known). When checkpoints are disabled or there are no checkpoints
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// for the active network, it will return nil.
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func (b *BlockChain) Checkpoints() []chaincfg.Checkpoint {
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if b.noCheckpoints || len(b.chainParams.Checkpoints) == 0 {
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return nil
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}
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return b.chainParams.Checkpoints
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}
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// LatestCheckpoint returns the most recent checkpoint (regardless of whether it
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// is already known). When checkpoints are disabled or there are no checkpoints
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// for the active network, it will return nil.
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func (b *BlockChain) LatestCheckpoint() *chaincfg.Checkpoint {
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if b.noCheckpoints || len(b.chainParams.Checkpoints) == 0 {
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return nil
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}
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checkpoints := b.chainParams.Checkpoints
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return &checkpoints[len(checkpoints)-1]
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}
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// verifyCheckpoint returns whether the passed block height and hash combination
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// match the hard-coded checkpoint data. It also returns true if there is no
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// checkpoint data for the passed block height.
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func (b *BlockChain) verifyCheckpoint(height int64, hash *wire.ShaHash) bool {
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if b.noCheckpoints || len(b.chainParams.Checkpoints) == 0 {
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return true
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}
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// Nothing to check if there is no checkpoint data for the block height.
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checkpoint, exists := b.checkpointsByHeight[height]
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if !exists {
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return true
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}
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if !checkpoint.Hash.IsEqual(hash) {
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return false
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}
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log.Infof("Verified checkpoint at height %d/block %s", checkpoint.Height,
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checkpoint.Hash)
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return true
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}
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// findPreviousCheckpoint finds the most recent checkpoint that is already
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// available in the downloaded portion of the block chain and returns the
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// associated block. It returns nil if a checkpoint can't be found (this should
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// really only happen for blocks before the first checkpoint).
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func (b *BlockChain) findPreviousCheckpoint() (*btcutil.Block, error) {
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if b.noCheckpoints || len(b.chainParams.Checkpoints) == 0 {
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return nil, nil
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}
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// No checkpoints.
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checkpoints := b.chainParams.Checkpoints
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numCheckpoints := len(checkpoints)
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if numCheckpoints == 0 {
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return nil, nil
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}
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// Perform the initial search to find and cache the latest known
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// checkpoint if the best chain is not known yet or we haven't already
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// previously searched.
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if b.bestChain == nil || (b.checkpointBlock == nil && b.nextCheckpoint == nil) {
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// Loop backwards through the available checkpoints to find one
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// that we already have.
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checkpointIndex := -1
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for i := numCheckpoints - 1; i >= 0; i-- {
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exists, err := b.db.ExistsSha(checkpoints[i].Hash)
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if err != nil {
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return nil, err
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}
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if exists {
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checkpointIndex = i
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break
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}
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}
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// No known latest checkpoint. This will only happen on blocks
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// before the first known checkpoint. So, set the next expected
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// checkpoint to the first checkpoint and return the fact there
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// is no latest known checkpoint block.
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if checkpointIndex == -1 {
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b.nextCheckpoint = &checkpoints[0]
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return nil, nil
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}
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// Cache the latest known checkpoint block for future lookups.
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checkpoint := checkpoints[checkpointIndex]
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block, err := b.db.FetchBlockBySha(checkpoint.Hash)
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if err != nil {
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return nil, err
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}
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b.checkpointBlock = block
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// Set the next expected checkpoint block accordingly.
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b.nextCheckpoint = nil
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if checkpointIndex < numCheckpoints-1 {
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b.nextCheckpoint = &checkpoints[checkpointIndex+1]
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}
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return block, nil
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}
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// At this point we've already searched for the latest known checkpoint,
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// so when there is no next checkpoint, the current checkpoint lockin
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// will always be the latest known checkpoint.
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if b.nextCheckpoint == nil {
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return b.checkpointBlock, nil
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}
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// When there is a next checkpoint and the height of the current best
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// chain does not exceed it, the current checkpoint lockin is still
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// the latest known checkpoint.
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if b.bestChain.height < b.nextCheckpoint.Height {
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return b.checkpointBlock, nil
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}
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// We've reached or exceeded the next checkpoint height. Note that
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// once a checkpoint lockin has been reached, forks are prevented from
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// any blocks before the checkpoint, so we don't have to worry about the
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// checkpoint going away out from under us due to a chain reorganize.
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// Cache the latest known checkpoint block for future lookups. Note
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// that if this lookup fails something is very wrong since the chain
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// has already passed the checkpoint which was verified as accurate
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// before inserting it.
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block, err := b.db.FetchBlockBySha(b.nextCheckpoint.Hash)
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if err != nil {
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return nil, err
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}
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b.checkpointBlock = block
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// Set the next expected checkpoint.
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checkpointIndex := -1
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for i := numCheckpoints - 1; i >= 0; i-- {
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if checkpoints[i].Hash.IsEqual(b.nextCheckpoint.Hash) {
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checkpointIndex = i
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break
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}
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}
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b.nextCheckpoint = nil
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if checkpointIndex != -1 && checkpointIndex < numCheckpoints-1 {
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b.nextCheckpoint = &checkpoints[checkpointIndex+1]
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}
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return b.checkpointBlock, nil
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}
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// isNonstandardTransaction determines whether a transaction contains any
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// scripts which are not one of the standard types.
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func isNonstandardTransaction(tx *btcutil.Tx) bool {
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// TODO(davec): Should there be checks for the input signature scripts?
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// Check all of the output public key scripts for non-standard scripts.
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for _, txOut := range tx.MsgTx().TxOut {
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scriptClass := txscript.GetScriptClass(txOut.PkScript)
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if scriptClass == txscript.NonStandardTy {
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return true
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}
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}
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return false
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}
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// IsCheckpointCandidate returns whether or not the passed block is a good
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// checkpoint candidate.
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//
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// The factors used to determine a good checkpoint are:
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// - The block must be in the main chain
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// - The block must be at least 'CheckpointConfirmations' blocks prior to the
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// current end of the main chain
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// - The timestamps for the blocks before and after the checkpoint must have
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// timestamps which are also before and after the checkpoint, respectively
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// (due to the median time allowance this is not always the case)
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// - The block must not contain any strange transaction such as those with
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// nonstandard scripts
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//
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// The intent is that candidates are reviewed by a developer to make the final
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// decision and then manually added to the list of checkpoints for a network.
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func (b *BlockChain) IsCheckpointCandidate(block *btcutil.Block) (bool, error) {
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// Checkpoints must be enabled.
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if b.noCheckpoints {
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return false, fmt.Errorf("checkpoints are disabled")
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}
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// A checkpoint must be in the main chain.
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exists, err := b.db.ExistsSha(block.Sha())
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if err != nil {
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return false, err
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}
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if !exists {
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return false, nil
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}
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// A checkpoint must be at least CheckpointConfirmations blocks before
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// the end of the main chain.
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blockHeight := block.Height()
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_, mainChainHeight, err := b.db.NewestSha()
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if err != nil {
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return false, err
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}
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if blockHeight > (mainChainHeight - CheckpointConfirmations) {
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return false, nil
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}
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// Get the previous block.
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prevHash := &block.MsgBlock().Header.PrevBlock
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prevBlock, err := b.db.FetchBlockBySha(prevHash)
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if err != nil {
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return false, err
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}
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// Get the next block.
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nextHash, err := b.db.FetchBlockShaByHeight(blockHeight + 1)
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if err != nil {
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return false, err
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}
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nextBlock, err := b.db.FetchBlockBySha(nextHash)
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if err != nil {
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return false, err
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}
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// A checkpoint must have timestamps for the block and the blocks on
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// either side of it in order (due to the median time allowance this is
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// not always the case).
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prevTime := prevBlock.MsgBlock().Header.Timestamp
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curTime := block.MsgBlock().Header.Timestamp
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nextTime := nextBlock.MsgBlock().Header.Timestamp
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if prevTime.After(curTime) || nextTime.Before(curTime) {
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return false, nil
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}
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// A checkpoint must have transactions that only contain standard
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// scripts.
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for _, tx := range block.Transactions() {
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if isNonstandardTransaction(tx) {
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return false, nil
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}
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}
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return true, nil
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}
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