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362 lines
13 KiB
362 lines
13 KiB
9 years ago
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// Copyright (c) 2013-2014 The btcsuite developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package blockchain
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import (
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"fmt"
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"math/big"
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"time"
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"github.com/btcsuite/btcd/wire"
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)
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const (
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// targetTimespan is the desired amount of time that should elapse
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// before block difficulty requirement is examined to determine how
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// it should be changed in order to maintain the desired block
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// generation rate.
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targetTimespan = time.Hour * 24 * 14
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// targetSpacing is the desired amount of time to generate each block.
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targetSpacing = time.Minute * 10
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// BlocksPerRetarget is the number of blocks between each difficulty
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// retarget. It is calculated based on the desired block generation
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// rate.
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BlocksPerRetarget = int64(targetTimespan / targetSpacing)
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// retargetAdjustmentFactor is the adjustment factor used to limit
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// the minimum and maximum amount of adjustment that can occur between
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// difficulty retargets.
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retargetAdjustmentFactor = 4
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// minRetargetTimespan is the minimum amount of adjustment that can
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// occur between difficulty retargets. It equates to 25% of the
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// previous difficulty.
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minRetargetTimespan = int64(targetTimespan / retargetAdjustmentFactor)
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// maxRetargetTimespan is the maximum amount of adjustment that can
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// occur between difficulty retargets. It equates to 400% of the
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// previous difficulty.
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maxRetargetTimespan = int64(targetTimespan * retargetAdjustmentFactor)
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)
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var (
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// bigOne is 1 represented as a big.Int. It is defined here to avoid
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// the overhead of creating it multiple times.
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bigOne = big.NewInt(1)
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// oneLsh256 is 1 shifted left 256 bits. It is defined here to avoid
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// the overhead of creating it multiple times.
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oneLsh256 = new(big.Int).Lsh(bigOne, 256)
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)
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// ShaHashToBig converts a wire.ShaHash into a big.Int that can be used to
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// perform math comparisons.
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func ShaHashToBig(hash *wire.ShaHash) *big.Int {
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// A ShaHash is in little-endian, but the big package wants the bytes
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// in big-endian, so reverse them.
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buf := *hash
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blen := len(buf)
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for i := 0; i < blen/2; i++ {
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buf[i], buf[blen-1-i] = buf[blen-1-i], buf[i]
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}
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return new(big.Int).SetBytes(buf[:])
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}
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// CompactToBig converts a compact representation of a whole number N to an
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// unsigned 32-bit number. The representation is similar to IEEE754 floating
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// point numbers.
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//
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// Like IEEE754 floating point, there are three basic components: the sign,
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// the exponent, and the mantissa. They are broken out as follows:
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//
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// * the most significant 8 bits represent the unsigned base 256 exponent
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// * bit 23 (the 24th bit) represents the sign bit
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// * the least significant 23 bits represent the mantissa
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//
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// -------------------------------------------------
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// | Exponent | Sign | Mantissa |
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// -------------------------------------------------
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// | 8 bits [31-24] | 1 bit [23] | 23 bits [22-00] |
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// -------------------------------------------------
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//
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// The formula to calculate N is:
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// N = (-1^sign) * mantissa * 256^(exponent-3)
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//
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// This compact form is only used in bitcoin to encode unsigned 256-bit numbers
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// which represent difficulty targets, thus there really is not a need for a
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// sign bit, but it is implemented here to stay consistent with bitcoind.
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func CompactToBig(compact uint32) *big.Int {
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// Extract the mantissa, sign bit, and exponent.
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mantissa := compact & 0x007fffff
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isNegative := compact&0x00800000 != 0
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exponent := uint(compact >> 24)
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// Since the base for the exponent is 256, the exponent can be treated
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// as the number of bytes to represent the full 256-bit number. So,
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// treat the exponent as the number of bytes and shift the mantissa
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// right or left accordingly. This is equivalent to:
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// N = mantissa * 256^(exponent-3)
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var bn *big.Int
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if exponent <= 3 {
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mantissa >>= 8 * (3 - exponent)
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bn = big.NewInt(int64(mantissa))
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} else {
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bn = big.NewInt(int64(mantissa))
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bn.Lsh(bn, 8*(exponent-3))
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}
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// Make it negative if the sign bit is set.
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if isNegative {
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bn = bn.Neg(bn)
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}
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return bn
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}
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// BigToCompact converts a whole number N to a compact representation using
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// an unsigned 32-bit number. The compact representation only provides 23 bits
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// of precision, so values larger than (2^23 - 1) only encode the most
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// significant digits of the number. See CompactToBig for details.
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func BigToCompact(n *big.Int) uint32 {
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// No need to do any work if it's zero.
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if n.Sign() == 0 {
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return 0
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}
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// Since the base for the exponent is 256, the exponent can be treated
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// as the number of bytes. So, shift the number right or left
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// accordingly. This is equivalent to:
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// mantissa = mantissa / 256^(exponent-3)
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var mantissa uint32
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exponent := uint(len(n.Bytes()))
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if exponent <= 3 {
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mantissa = uint32(n.Bits()[0])
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mantissa <<= 8 * (3 - exponent)
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} else {
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// Use a copy to avoid modifying the caller's original number.
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tn := new(big.Int).Set(n)
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mantissa = uint32(tn.Rsh(tn, 8*(exponent-3)).Bits()[0])
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}
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// When the mantissa already has the sign bit set, the number is too
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// large to fit into the available 23-bits, so divide the number by 256
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// and increment the exponent accordingly.
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if mantissa&0x00800000 != 0 {
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mantissa >>= 8
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exponent++
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}
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// Pack the exponent, sign bit, and mantissa into an unsigned 32-bit
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// int and return it.
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compact := uint32(exponent<<24) | mantissa
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if n.Sign() < 0 {
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compact |= 0x00800000
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}
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return compact
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}
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// CalcWork calculates a work value from difficulty bits. Bitcoin increases
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// the difficulty for generating a block by decreasing the value which the
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// generated hash must be less than. This difficulty target is stored in each
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// block header using a compact representation as described in the documenation
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// for CompactToBig. The main chain is selected by choosing the chain that has
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// the most proof of work (highest difficulty). Since a lower target difficulty
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// value equates to higher actual difficulty, the work value which will be
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// accumulated must be the inverse of the difficulty. Also, in order to avoid
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// potential division by zero and really small floating point numbers, the
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// result adds 1 to the denominator and multiplies the numerator by 2^256.
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func CalcWork(bits uint32) *big.Int {
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// Return a work value of zero if the passed difficulty bits represent
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// a negative number. Note this should not happen in practice with valid
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// blocks, but an invalid block could trigger it.
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difficultyNum := CompactToBig(bits)
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if difficultyNum.Sign() <= 0 {
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return big.NewInt(0)
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}
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// (1 << 256) / (difficultyNum + 1)
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denominator := new(big.Int).Add(difficultyNum, bigOne)
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return new(big.Int).Div(oneLsh256, denominator)
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}
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// calcEasiestDifficulty calculates the easiest possible difficulty that a block
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// can have given starting difficulty bits and a duration. It is mainly used to
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// verify that claimed proof of work by a block is sane as compared to a
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// known good checkpoint.
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func (b *BlockChain) calcEasiestDifficulty(bits uint32, duration time.Duration) uint32 {
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// Convert types used in the calculations below.
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durationVal := int64(duration)
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adjustmentFactor := big.NewInt(retargetAdjustmentFactor)
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// The test network rules allow minimum difficulty blocks after more
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// than twice the desired amount of time needed to generate a block has
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// elapsed.
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if b.chainParams.ResetMinDifficulty {
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if durationVal > int64(targetSpacing)*2 {
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return b.chainParams.PowLimitBits
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}
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}
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// Since easier difficulty equates to higher numbers, the easiest
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// difficulty for a given duration is the largest value possible given
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// the number of retargets for the duration and starting difficulty
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// multiplied by the max adjustment factor.
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newTarget := CompactToBig(bits)
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for durationVal > 0 && newTarget.Cmp(b.chainParams.PowLimit) < 0 {
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newTarget.Mul(newTarget, adjustmentFactor)
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durationVal -= maxRetargetTimespan
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}
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// Limit new value to the proof of work limit.
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if newTarget.Cmp(b.chainParams.PowLimit) > 0 {
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newTarget.Set(b.chainParams.PowLimit)
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}
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return BigToCompact(newTarget)
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}
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// findPrevTestNetDifficulty returns the difficulty of the previous block which
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// did not have the special testnet minimum difficulty rule applied.
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func (b *BlockChain) findPrevTestNetDifficulty(startNode *blockNode) (uint32, error) {
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// Search backwards through the chain for the last block without
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// the special rule applied.
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iterNode := startNode
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for iterNode != nil && iterNode.height%BlocksPerRetarget != 0 &&
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iterNode.bits == b.chainParams.PowLimitBits {
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// Get the previous block node. This function is used over
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// simply accessing iterNode.parent directly as it will
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// dynamically create previous block nodes as needed. This
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// helps allow only the pieces of the chain that are needed
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// to remain in memory.
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var err error
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iterNode, err = b.getPrevNodeFromNode(iterNode)
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if err != nil {
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log.Errorf("getPrevNodeFromNode: %v", err)
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return 0, err
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}
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}
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// Return the found difficulty or the minimum difficulty if no
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// appropriate block was found.
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lastBits := b.chainParams.PowLimitBits
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if iterNode != nil {
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lastBits = iterNode.bits
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}
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return lastBits, nil
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}
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// calcNextRequiredDifficulty calculates the required difficulty for the block
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// after the passed previous block node based on the difficulty retarget rules.
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// This function differs from the exported CalcNextRequiredDifficulty in that
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// the exported version uses the current best chain as the previous block node
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// while this function accepts any block node.
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func (b *BlockChain) calcNextRequiredDifficulty(lastNode *blockNode, newBlockTime time.Time) (uint32, error) {
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// Genesis block.
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if lastNode == nil {
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return b.chainParams.PowLimitBits, nil
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}
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// Return the previous block's difficulty requirements if this block
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// is not at a difficulty retarget interval.
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if (lastNode.height+1)%BlocksPerRetarget != 0 {
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// The test network rules allow minimum difficulty blocks after
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// more than twice the desired amount of time needed to generate
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// a block has elapsed.
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if b.chainParams.ResetMinDifficulty {
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// Return minimum difficulty when more than twice the
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// desired amount of time needed to generate a block has
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// elapsed.
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allowMinTime := lastNode.timestamp.Add(targetSpacing * 2)
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if newBlockTime.After(allowMinTime) {
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return b.chainParams.PowLimitBits, nil
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}
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// The block was mined within the desired timeframe, so
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// return the difficulty for the last block which did
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// not have the special minimum difficulty rule applied.
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prevBits, err := b.findPrevTestNetDifficulty(lastNode)
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if err != nil {
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return 0, err
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}
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return prevBits, nil
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}
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// For the main network (or any unrecognized networks), simply
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// return the previous block's difficulty requirements.
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return lastNode.bits, nil
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}
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// Get the block node at the previous retarget (targetTimespan days
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// worth of blocks).
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firstNode := lastNode
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for i := int64(0); i < BlocksPerRetarget-1 && firstNode != nil; i++ {
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// Get the previous block node. This function is used over
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// simply accessing firstNode.parent directly as it will
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// dynamically create previous block nodes as needed. This
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// helps allow only the pieces of the chain that are needed
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// to remain in memory.
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var err error
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firstNode, err = b.getPrevNodeFromNode(firstNode)
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if err != nil {
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return 0, err
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}
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}
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if firstNode == nil {
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return 0, fmt.Errorf("unable to obtain previous retarget block")
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}
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// Limit the amount of adjustment that can occur to the previous
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// difficulty.
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actualTimespan := lastNode.timestamp.UnixNano() - firstNode.timestamp.UnixNano()
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adjustedTimespan := actualTimespan
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if actualTimespan < minRetargetTimespan {
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adjustedTimespan = minRetargetTimespan
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} else if actualTimespan > maxRetargetTimespan {
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adjustedTimespan = maxRetargetTimespan
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}
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// Calculate new target difficulty as:
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// currentDifficulty * (adjustedTimespan / targetTimespan)
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// The result uses integer division which means it will be slightly
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// rounded down. Bitcoind also uses integer division to calculate this
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// result.
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oldTarget := CompactToBig(lastNode.bits)
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newTarget := new(big.Int).Mul(oldTarget, big.NewInt(adjustedTimespan))
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newTarget.Div(newTarget, big.NewInt(int64(targetTimespan)))
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// Limit new value to the proof of work limit.
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if newTarget.Cmp(b.chainParams.PowLimit) > 0 {
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newTarget.Set(b.chainParams.PowLimit)
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}
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// Log new target difficulty and return it. The new target logging is
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// intentionally converting the bits back to a number instead of using
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// newTarget since conversion to the compact representation loses
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// precision.
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newTargetBits := BigToCompact(newTarget)
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log.Debugf("Difficulty retarget at block height %d", lastNode.height+1)
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log.Debugf("Old target %08x (%064x)", lastNode.bits, oldTarget)
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log.Debugf("New target %08x (%064x)", newTargetBits, CompactToBig(newTargetBits))
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log.Debugf("Actual timespan %v, adjusted timespan %v, target timespan %v",
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time.Duration(actualTimespan), time.Duration(adjustedTimespan),
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targetTimespan)
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return newTargetBits, nil
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}
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// CalcNextRequiredDifficulty calculates the required difficulty for the block
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// after the end of the current best chain based on the difficulty retarget
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// rules.
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//
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// This function is NOT safe for concurrent access.
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func (b *BlockChain) CalcNextRequiredDifficulty(timestamp time.Time) (uint32, error) {
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return b.calcNextRequiredDifficulty(b.bestChain, timestamp)
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}
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