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add avatar image generator

main
ghost 3 years ago
parent
commit
b20651d59b
  1. 9
      src/application/controller/api/image.php
  2. 5
      src/bootstrap.php
  3. 209
      src/system/icon.php

9
src/application/controller/api/image.php

@ -0,0 +1,9 @@
<?php
if (isset($_GET['hash'])) {
$icon = new Icon();
header("Content-Type: image/jpeg");
echo $icon->generateImageResource(md5($_GET['hash']), 26, 36, false);
}

5
src/bootstrap.php

@ -9,6 +9,7 @@ require(PROJECT_DIR . '/application/model/user.php');
require(PROJECT_DIR . '/system/curl.php'); require(PROJECT_DIR . '/system/curl.php');
require(PROJECT_DIR . '/system/twister.php'); require(PROJECT_DIR . '/system/twister.php');
require(PROJECT_DIR . '/system/icon.php');
require(PROJECT_DIR . '/system/helper/filter.php'); require(PROJECT_DIR . '/system/helper/filter.php');
require(PROJECT_DIR . '/system/helper/valid.php'); require(PROJECT_DIR . '/system/helper/valid.php');
@ -65,8 +66,8 @@ if (isset($_GET['_route_'])) {
case 'register': case 'register':
require(PROJECT_DIR . '/application/controller/register.php'); require(PROJECT_DIR . '/application/controller/register.php');
break; break;
case 'api/user': case 'api/image':
require(PROJECT_DIR . '/application/controller/api/user.php'); require(PROJECT_DIR . '/application/controller/api/image.php');
break; break;
default: default:
require(PROJECT_DIR . '/application/controller/error/404.php'); require(PROJECT_DIR . '/application/controller/error/404.php');

209
src/system/icon.php

@ -0,0 +1,209 @@
<?php
final class Icon {
private $_width;
private $_height;
private $_hash;
private $_spriteZ = 800;
public function generateImageResource($hash, $width, $height, $filter = false) {
$this->_width = $width;
$this->_height = $height;
$this->_hash = $hash;
$csh = hexdec(substr($this->_hash, 0, 1)); // corner sprite shape
$ssh = hexdec(substr($this->_hash, 1, 1)); // side sprite shape
$xsh = hexdec(substr($this->_hash, 2, 1)) & 7; // center sprite shape
$cro = hexdec(substr($this->_hash, 3, 1)) & 3; // corner sprite rotation
$sro = hexdec(substr($this->_hash, 4, 1)) & 3; // side sprite rotation
$xbg = hexdec(substr($this->_hash, 5, 1)) % 2; // center sprite background
$cfr = hexdec(substr($this->_hash, 6, 2));
$cfg = hexdec(substr($this->_hash, 8, 2));
$cfb = hexdec(substr($this->_hash, 10, 2));
$sfr = hexdec(substr($this->_hash, 12, 2));
$sfg = hexdec(substr($this->_hash, 14, 2));
$sfb = hexdec(substr($this->_hash, 16, 2));
$identicon = imagecreatetruecolor($this->_spriteZ * 3, $this->_spriteZ * 3);
if (function_exists('imageantialias')) {
imageantialias($identicon, TRUE);
}
$bg = imagecolorallocate($identicon, 255, 255, 255);
imagefilledrectangle($identicon, 0, 0, $this->_spriteZ, $this->_spriteZ, $bg);
$corner = $this->_getSprite($csh, $cfr, $cfg, $cfb, $cro);
imagecopy($identicon, $corner, 0, 0, 0, 0, $this->_spriteZ, $this->_spriteZ);
$corner = imagerotate($corner, 90, $bg);
imagecopy($identicon, $corner, 0, $this->_spriteZ * 2, 0, 0, $this->_spriteZ, $this->_spriteZ);
$corner = imagerotate($corner, 90, $bg);
imagecopy($identicon, $corner, $this->_spriteZ * 2, $this->_spriteZ * 2, 0, 0, $this->_spriteZ, $this->_spriteZ);
$corner = imagerotate($corner, 90, $bg);
imagecopy($identicon, $corner, $this->_spriteZ * 2, 0, 0, 0, $this->_spriteZ, $this->_spriteZ);
$side = $this->_getSprite($ssh, $sfr, $sfg, $sfb, $sro);
imagecopy($identicon, $side, $this->_spriteZ, 0, 0, 0, $this->_spriteZ, $this->_spriteZ);
$side = imagerotate($side, 90, $bg);
imagecopy($identicon, $side, 0, $this->_spriteZ, 0, 0, $this->_spriteZ, $this->_spriteZ);
$side = imagerotate($side, 90, $bg);
imagecopy($identicon, $side, $this->_spriteZ, $this->_spriteZ * 2, 0, 0, $this->_spriteZ, $this->_spriteZ);
$side = imagerotate($side, 90, $bg);
imagecopy($identicon, $side, $this->_spriteZ * 2, $this->_spriteZ, 0, 0, $this->_spriteZ, $this->_spriteZ);
$center = $this->_getCenter($xsh, $cfr, $cfg, $cfb, $sfr, $sfg, $sfb, $xbg);
imagecopy($identicon, $center, $this->_spriteZ, $this->_spriteZ, 0, 0, $this->_spriteZ, $this->_spriteZ);
imagecolortransparent($identicon, $bg);
$resized = imagecreatetruecolor($this->_width, $this->_height);
if (function_exists('imageantialias')) {
imageantialias($resized, TRUE);
}
$bg = imagecolorallocate($resized, 255, 255, 255);
imagefilledrectangle($resized, 0, 0, $this->_width, $this->_height, $bg);
imagecopyresampled($resized, $identicon, 0, 0, (imagesx($identicon) - $this->_spriteZ * 3) / 2, (imagesx($identicon) - $this->_spriteZ * 3) / 2, $this->_width, $this->_height, $this->_spriteZ * 3, $this->_spriteZ * 3);
imagecolortransparent($resized, $bg);
if ($filter) {
imagefilter($resized, $filter);
}
ob_start();
imagejpeg($resized, null, 100);
imagedestroy($resized);
return ob_get_clean();
}
private function _getSprite($shape, $R, $G, $B, $rotation) {
$sprite = imagecreatetruecolor($this->_spriteZ, $this->_spriteZ);
if (function_exists('imageantialias')) {
imageantialias($sprite, TRUE);
}
$fg = imagecolorallocate($sprite, $R, $G, $B);
$bg = imagecolorallocate($sprite, 255, 255, 255);
imagefilledrectangle($sprite, 0, 0, $this->_spriteZ, $this->_spriteZ, $bg);
switch ($shape) {
case 0: // triangle
$shape = array(0.5, 1, 1, 0, 1, 1);
break;
case 1: // parallelogram
$shape = array(0.5, 0, 1, 0, 0.5, 1, 0, 1);
break;
case 2: // mouse ears
$shape = array(0.5, 0, 1, 0, 1, 1, 0.5, 1, 1, 0.5);
break;
case 3: // ribbon
$shape = array(0, 0.5, 0.5, 0, 1, 0.5, 0.5, 1, 0.5, 0.5);
break;
case 4: // sails
$shape = array(0, 0.5, 1, 0, 1, 1, 0, 1, 1, 0.5);
break;
case 5: // fins
$shape = array(1, 0, 1, 1, 0.5, 1, 1, 0.5, 0.5, 0.5);
break;
case 6: // beak
$shape = array(0, 0, 1, 0, 1, 0.5, 0, 0, 0.5, 1, 0, 1);
break;
case 7: // chevron
$shape = array(0, 0, 0.5, 0, 1, 0.5, 0.5, 1, 0, 1, 0.5, 0.5);
break;
case 8: // fish
$shape = array(0.5, 0, 0.5, 0.5, 1, 0.5, 1, 1, 0.5, 1, 0.5, 0.5, 0, 0.5);
break;
case 9: // kite
$shape = array(0, 0, 1, 0, 0.5, 0.5, 1, 0.5, 0.5, 1, 0.5, 0.5, 0, 1);
break;
case 10: // trough
$shape = array(0, 0.5, 0.5, 1, 1, 0.5, 0.5, 0, 1, 0, 1, 1, 0, 1);
break;
case 11: // rays
$shape = array(0.5, 0, 1, 0, 1, 1, 0.5, 1, 1, 0.75, 0.5, 0.5, 1, 0.25);
break;
case 12: // double rhombus
$shape = array(0, 0.5, 0.5, 0, 0.5, 0.5, 1, 0, 1, 0.5, 0.5, 1, 0.5, 0.5, 0, 1);
break;
case 13: // crown
$shape = array(0, 0, 1, 0, 1, 1, 0, 1, 1, 0.5, 0.5, 0.25, 0.5, 0.75, 0, 0.5, 0.5, 0.25);
break;
case 14: // radioactive
$shape = array(0, 0.5, 0.5, 0.5, 0.5, 0, 1, 0, 0.5, 0.5, 1, 0.5, 0.5, 1, 0.5, 0.5, 0, 1);
break;
default: // tiles
$shape = array(0, 0, 1, 0, 0.5, 0.5, 0.5, 0, 0, 0.5, 1, 0.5, 0.5, 1, 0.5, 0.5, 0, 1);
break;
}
for ($i = 0; $i < count($shape); $i++)
$shape[$i] = $shape[$i] * $this->_spriteZ;
imagefilledpolygon($sprite, $shape, count($shape) / 2, $fg);
for ($i = 0; $i < $rotation; $i++)
$sprite = imagerotate($sprite, 90, $bg);
return $sprite;
}
private function _getCenter($shape, $fR, $fG, $fB, $bR, $bG, $bB, $usebg) {
$sprite = imagecreatetruecolor($this->_spriteZ, $this->_spriteZ);
if (function_exists('imageantialias')) {
imageantialias($sprite, TRUE);
}
$fg = imagecolorallocate($sprite, $fR, $fG, $fB);
if ($usebg > 0 && (abs($fR - $bR) > 127 || abs($fG - $bG) > 127 || abs($fB - $bB) > 127))
$bg = imagecolorallocate($sprite, $bR, $bG, $bB); else
$bg = imagecolorallocate($sprite, 255, 255, 255);
imagefilledrectangle($sprite, 0, 0, $this->_spriteZ, $this->_spriteZ, $bg);
switch ($shape) {
case 0: // empty
$shape = array();
break;
case 1: // fill
$shape = array(0, 0, 1, 0, 1, 1, 0, 1);
break;
case 2: // diamond
$shape = array(0.5, 0, 1, 0.5, 0.5, 1, 0, 0.5);
break;
case 3: // reverse diamond
$shape = array(0, 0, 1, 0, 1, 1, 0, 1, 0, 0.5, 0.5, 1, 1, 0.5, 0.5, 0, 0, 0.5);
break;
case 4: // cross
$shape = array(0.25, 0, 0.75, 0, 0.5, 0.5, 1, 0.25, 1, 0.75, 0.5, 0.5, 0.75, 1, 0.25, 1, 0.5, 0.5, 0, 0.75, 0, 0.25, 0.5, 0.5);
break;
case 5: // morning star
$shape = array(0, 0, 0.5, 0.25, 1, 0, 0.75, 0.5, 1, 1, 0.5, 0.75, 0, 1, 0.25, 0.5);
break;
case 6: // small square
$shape = array(0.33, 0.33, 0.67, 0.33, 0.67, 0.67, 0.33, 0.67);
break;
case 7: // checkerboard
$shape = array(0, 0, 0.33, 0, 0.33, 0.33, 0.66, 0.33, 0.67, 0, 1, 0, 1, 0.33, 0.67, 0.33, 0.67, 0.67, 1, 0.67, 1, 1, 0.67, 1, 0.67, 0.67, 0.33, 0.67, 0.33, 1, 0, 1, 0, 0.67, 0.33, 0.67, 0.33, 0.33, 0, 0.33);
break;
}
for ($i = 0; $i < count($shape); $i++)
$shape[$i] = $shape[$i] * $this->_spriteZ;
if (count($shape) > 0)
imagefilledpolygon($sprite, $shape, count($shape) / 2, $fg);
return $sprite;
}
}
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