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// * Jolly Cobra's fastSmoothScroll slightly patched
import { dispatchHeavyAnimationEvent } from '../hooks/useHeavyAnimationCheck';
import { fastRaf } from './schedulers';
import { animateSingle, cancelAnimationByKey } from './animation';
import rootScope from '../lib/rootScope';
const MAX_DISTANCE = 1500;
const MIN_JS_DURATION = 250;
const MAX_JS_DURATION = 600;
export enum FocusDirection {
Up,
Down,
Static,
};
export default function fastSmoothScroll(
container: HTMLElement,
element: HTMLElement,
position: ScrollLogicalPosition,
margin = 0,
maxDistance = MAX_DISTANCE,
forceDirection?: FocusDirection,
forceDuration?: number,
axis: 'x' | 'y' = 'y'
) {
//return;
if(!rootScope.settings.animationsEnabled) {
forceDirection = FocusDirection.Static;
}
if(forceDirection === FocusDirection.Static) {
forceDuration = 0;
return scrollWithJs(container, element, position, margin, forceDuration, axis);
/* return Promise.resolve();
element.scrollIntoView({ block: position });
cancelAnimationByKey(container);
return Promise.resolve(); */
}
if(axis === 'y') {
const elementRect = element.getBoundingClientRect();
const containerRect = container.getBoundingClientRect();
const offsetTop = elementRect.top - containerRect.top;
if(forceDirection === undefined) {
if(offsetTop < -maxDistance) {
container.scrollTop += (offsetTop + maxDistance);
} else if(offsetTop > maxDistance) {
container.scrollTop += (offsetTop - maxDistance);
}
} else if(forceDirection === FocusDirection.Up) { // * not tested yet
container.scrollTop = offsetTop + container.scrollTop + maxDistance;
} else if(forceDirection === FocusDirection.Down) { // * not tested yet
container.scrollTop = Math.max(0, offsetTop + container.scrollTop - maxDistance);
}
}
const promise = new Promise((resolve) => {
fastRaf(() => {
scrollWithJs(container, element, position, margin, forceDuration, axis)
.then(resolve);
});
});
return dispatchHeavyAnimationEvent(promise);
}
function scrollWithJs(
container: HTMLElement, element: HTMLElement, position: ScrollLogicalPosition, margin = 0, forceDuration?: number, axis: 'x' | 'y' = 'y'
) {
const rectStartKey = axis === 'y' ? 'top' : 'left';
const rectEndKey = axis === 'y' ? 'bottom' : 'right';
const sizeKey = axis === 'y' ? 'height' : 'width';
const scrollSizeKey = axis === 'y' ? 'scrollHeight' : 'scrollWidth';
const scrollPositionKey = axis === 'y' ? 'scrollTop' : 'scrollLeft';
//const { offsetTop: elementTop, offsetHeight: elementHeight } = element;
const elementRect = element.getBoundingClientRect();
const containerRect = container.getBoundingClientRect();
const elementPosition = elementRect[rectStartKey] - containerRect[rectStartKey];
const elementSize = element[scrollSizeKey]; // margin is exclusive in DOMRect
const containerSize = containerRect[sizeKey];
const scrollPosition = container[scrollPositionKey];
const scrollSize = container[scrollSizeKey];
let path!: number;
switch(position) {
case 'start':
path = (elementPosition - margin) - scrollPosition;
break;
case 'end':
//path = (elementTop + elementHeight + margin) - containerHeight;
path = elementRect[rectEndKey] + (elementSize - elementRect[sizeKey]) - containerRect[rectEndKey];
break;
// 'nearest' is not supported yet
case 'nearest':
case 'center':
path = elementSize < containerSize
? (elementPosition + elementSize / 2) - (containerSize / 2)
: elementPosition - margin;
break;
}
// console.log('scrollWithJs: will scroll path:', path, element);
if(path < 0) {
const remainingPath = -scrollPosition;
path = Math.max(path, remainingPath);
} else if(path > 0) {
const remainingPath = scrollSize - (scrollPosition + containerSize);
path = Math.min(path, remainingPath);
}
const target = container[scrollPositionKey] + path;
const duration = forceDuration ?? (
MIN_JS_DURATION + (Math.abs(path) / MAX_DISTANCE) * (MAX_JS_DURATION - MIN_JS_DURATION)
);
const startAt = Date.now();
const tick = () => {
const t = duration ? Math.min((Date.now() - startAt) / duration, 1) : 1;
const currentPath = path * (1 - transition(t));
container[scrollPositionKey] = Math.round(target - currentPath);
return t < 1;
};
if(!duration) {
cancelAnimationByKey(container);
tick();
return Promise.resolve();
}
return animateSingle(tick, container);
}
function transition(t: number) {
return 1 - ((1 - t) ** 3.5);
}