Telegram Web K with changes to work inside I2P https://web.telegram.i2p/
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import LottiePlayer, { AnimationConfigWithPath, AnimationConfigWithData, AnimationItem } from "lottie-web";
import { isElementInViewport, isInDOM } from "./utils";
class LottieLoader {
private lottie: /* any */ typeof LottiePlayer = null;
private animations: {
[group: string]: {
animation: AnimationItem,
container: HTMLDivElement,
paused: boolean,
autoplay: boolean
}[]
} = {};
private debug = false;
public checkAnimations(blurred?: boolean, group?: string) {
let groups = group ? [group] : Object.keys(this.animations);
if(group && !this.animations[group]) {
console.warn('no animation group:', group);
this.animations[group] = [];
//return;
}
for(let group of groups) {
let animations = this.animations[group];
let length = animations.length;
for(let i = length - 1; i >= 0; --i) {
let {animation, container, paused, autoplay} = animations[i];
if(!isInDOM(container)) {
this.debug && console.log('destroy animation');
animation.destroy();
animations.splice(i, 1);
continue;
}
if(!autoplay) continue;
if(!isElementInViewport(container) || blurred) {
if(!paused) {
this.debug && console.log('pause animation', isElementInViewport(container), container);
animation.pause();
animations[i].paused = true;
}
} else if(paused) {
this.debug && console.log('play animation', container);
animation.play();
animations[i].paused = false;
}
}
}
}
public async loadAnimation(params: /* any */AnimationConfigWithPath | AnimationConfigWithData, group = '') {
/* if(!this.lottie) {
this.lottie = (await import(
'lottie-web')).default;
this.lottie.setQuality('low');
} */
//params.autoplay = false;
//params.renderer = 'canvas';
params.rendererSettings = {
//context: canvasContext, // the canvas context
//preserveAspectRatio: 'xMinYMin slice', // Supports the same options as the svg element's preserveAspectRatio property
clearCanvas: true,
progressiveLoad: true, // Boolean, only svg renderer, loads dom elements when needed. Might speed up initialization for large number of elements.
hideOnTransparent: true, //Boolean, only svg renderer, hides elements when opacity reaches 0 (defaults to true)
};
if(!this.lottie) {
this.lottie = LottiePlayer;
//this.lottie.setQuality('low');
this.lottie.setQuality(10);
}
let animation = this.lottie.loadAnimation(params);
if(!this.animations[group]) this.animations[group] = [];
this.animations[group].push({
animation,
container: params.container as HTMLDivElement,
paused: !params.autoplay,
autoplay: params.autoplay
});
if(params.autoplay) {
this.checkAnimations();
}
return animation;
}
public getAnimation(el: HTMLElement, group = '') {
let groups = group ? [group] : Object.keys(this.animations);
console.log('getAnimation', groups, this.animations);
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for(let group of groups) {
let animations = this.animations[group];
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let animation = animations.find(a => a.container === el);
if(animation) return animation.animation;
}
return null;
}
}
const lottieLoader = new LottieLoader();
(window as any).LottieLoader = lottieLoader;
export default lottieLoader;