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24 lines
716 B
24 lines
716 B
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#if !defined( SCREENFADEH ) |
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#define SCREENFADEH |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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typedef struct screenfade_s |
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{ |
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float fadeSpeed; // How fast to fade (tics / second) (+ fade in, - fade out) |
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float fadeEnd; // When the fading hits maximum |
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float fadeTotalEnd; // Total End Time of the fade (used for FFADE_OUT) |
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float fadeReset; // When to reset to not fading (for fadeout and hold) |
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byte fader, fadeg, fadeb, fadealpha; // Fade color |
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int fadeFlags; // Fading flags |
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} screenfade_t; |
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#endif // !SCREENFADEH
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