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99 lines
2.9 KiB
99 lines
2.9 KiB
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#if !defined( NET_APIH ) |
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#define NET_APIH |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#if !defined ( NETADRH ) |
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#include "netadr.h" |
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#endif |
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#define NETAPI_REQUEST_SERVERLIST ( 0 ) // Doesn't need a remote address |
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#define NETAPI_REQUEST_PING ( 1 ) |
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#define NETAPI_REQUEST_RULES ( 2 ) |
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#define NETAPI_REQUEST_PLAYERS ( 3 ) |
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#define NETAPI_REQUEST_DETAILS ( 4 ) |
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// Set this flag for things like broadcast requests, etc. where the engine should not |
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// kill the request hook after receiving the first response |
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#define FNETAPI_MULTIPLE_RESPONSE ( 1<<0 ) |
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typedef void ( *net_api_response_func_t ) ( struct net_response_s *response ); |
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#define NET_SUCCESS ( 0 ) |
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#define NET_ERROR_TIMEOUT ( 1<<0 ) |
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#define NET_ERROR_PROTO_UNSUPPORTED ( 1<<1 ) |
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#define NET_ERROR_UNDEFINED ( 1<<2 ) |
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typedef struct net_adrlist_s |
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{ |
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struct net_adrlist_s *next; |
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netadr_t remote_address; |
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} net_adrlist_t; |
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typedef struct net_response_s |
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{ |
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// NET_SUCCESS or an error code |
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int error; |
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// Context ID |
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int context; |
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// Type |
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int type; |
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// Server that is responding to the request |
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netadr_t remote_address; |
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// Response RTT ping time |
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double ping; |
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// Key/Value pair string ( separated by backlash \ characters ) |
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// WARNING: You must copy this buffer in the callback function, because it is freed |
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// by the engine right after the call!!!! |
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// ALSO: For NETAPI_REQUEST_SERVERLIST requests, this will be a pointer to a linked list of net_adrlist_t's |
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void *response; |
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} net_response_t; |
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typedef struct net_status_s |
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{ |
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// Connected to remote server? 1 == yes, 0 otherwise |
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int connected; |
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// Client's IP address |
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netadr_t local_address; |
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// Address of remote server |
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netadr_t remote_address; |
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// Packet Loss ( as a percentage ) |
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int packet_loss; |
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// Latency, in seconds ( multiply by 1000.0 to get milliseconds ) |
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double latency; |
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// Connection time, in seconds |
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double connection_time; |
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// Rate setting ( for incoming data ) |
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double rate; |
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} net_status_t; |
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typedef struct net_api_s |
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{ |
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// APIs |
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void ( *InitNetworking )( void ); |
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void ( *Status ) ( struct net_status_s *status ); |
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void ( *SendRequest) ( int context, int request, int flags, double timeout, struct netadr_s *remote_address, net_api_response_func_t response ); |
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void ( *CancelRequest ) ( int context ); |
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void ( *CancelAllRequests ) ( void ); |
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char *( *AdrToString ) ( struct netadr_s *a ); |
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int ( *CompareAdr ) ( struct netadr_s *a, struct netadr_s *b ); |
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int ( *StringToAdr ) ( char *s, struct netadr_s *a ); |
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const char *( *ValueForKey ) ( const char *s, const char *key ); |
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void ( *RemoveKey ) ( char *s, const char *key ); |
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void ( *SetValueForKey ) (char *s, const char *key, const char *value, int maxsize ); |
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} net_api_t; |
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extern net_api_t netapi; |
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#endif // NET_APIH
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