Protection System For Counter-Strike 1.6
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//DLL State Flags
#define DLL_INACTIVE 0 // no dll
#define DLL_ACTIVE 1 // dll is running
#define DLL_PAUSED 2 // dll is paused
#define DLL_CLOSE 3 // closing down dll
#define DLL_TRANS 4 // Level Transition
// DLL Pause reasons
#define DLL_NORMAL 0 // User hit Esc or something.
#define DLL_QUIT 4 // Quit now
// DLL Substate info ( not relevant )
#define ENG_NORMAL (1<<0)