#pragma once #include "Main.h" int ResetHUD( const char *pszName , int iSize , void *pbuf ); int SetFOV( const char *pszName , int iSize , void *pbuf ); int TeamInfo( const char *pszName , int iSize , void *pbuf ); int NVGToggle( const char *pszName , int iSize , void *pbuf ); int CurWeapon( const char *pszName , int iSize , void *pbuf ); int DeathMsg( const char *pszName , int iSize , void *pbuf ); extern pfnUserMsgHook pResetHUD; extern pfnUserMsgHook pSetFOV; extern pfnUserMsgHook pTeamInfo; extern pfnUserMsgHook pCurWeapon; extern pfnUserMsgHook pDeathMsg;