From ea92c04e01ca64b9eee109724e93f05f494ca659 Mon Sep 17 00:00:00 2001 From: shelru Date: Mon, 12 Sep 2016 10:40:50 +0300 Subject: [PATCH] Delete cdll_int.h --- MiniBase/cdll_int.h | 375 -------------------------------------------- 1 file changed, 375 deletions(-) delete mode 100644 MiniBase/cdll_int.h diff --git a/MiniBase/cdll_int.h b/MiniBase/cdll_int.h deleted file mode 100644 index b09e028..0000000 --- a/MiniBase/cdll_int.h +++ /dev/null @@ -1,375 +0,0 @@ -/*** -* -* Copyright (c) 1996-2002, Valve LLC. All rights reserved. -* -* This product contains software technology licensed from Id -* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. -* All Rights Reserved. -* -* Use, distribution, and modification of this source code and/or resulting -* object code is restricted to non-commercial enhancements to products from -* Valve LLC. All other use, distribution, or modification is prohibited -* without written permission from Valve LLC. -* -****/ -// -// cdll_int.h -// -// 4-23-98 -// JOHN: client dll interface declarations -// - -#ifndef CDLL_INT_H -#define CDLL_INT_H - -#ifdef __cplusplus -extern "C" { -#endif - -#include "const.h" - - -// this file is included by both the engine and the client-dll, -// so make sure engine declarations aren't done twice - -typedef int SptiteHandle_t; // handle to a graphic - -#define SCRINFO_SCREENFLASH 1 -#define SCRINFO_STRETCHED 2 - -typedef struct SCREENINFO_s -{ - int iSize; - int iWidth; - int iHeight; - int iFlags; - int iCharHeight; - short charWidths[256]; -} SCREENINFO; - - -typedef struct client_data_s -{ - // fields that cannot be modified (ie. have no effect if changed) - vec3_t origin; - - // fields that can be changed by the cldll - vec3_t viewangles; - int iWeaponBits; - float fov; // field of view -} client_data_t; - -typedef struct client_sprite_s -{ - char szName[64]; - char szSprite[64]; - int hspr; - int iRes; - wrect_t rc; -} client_sprite_t; - -typedef struct client_textmessage_s -{ - int effect; - byte r1, g1, b1, a1; // 2 colors for effects - byte r2, g2, b2, a2; - float x; - float y; - float fadein; - float fadeout; - float holdtime; - float fxtime; - const char *pName; - const char *pMessage; -} client_textmessage_t; - -typedef struct hud_player_info_s -{ - char *name; - short ping; - byte thisplayer; // TRUE if this is the calling player - - // stuff that's unused at the moment, but should be done - byte spectator; - byte packetloss; - - char *model; - short topcolor; - short bottomcolor; - -} hud_player_info_t; - - -typedef struct cl_enginefuncs_s -{ - // sprite handlers - HSPRITE ( *pfnSPR_Load ) ( const char *szPicName ); - int ( *pfnSPR_Frames ) ( HSPRITE hPic ); - int ( *pfnSPR_Height ) ( HSPRITE hPic, int frame ); - int ( *pfnSPR_Width ) ( HSPRITE hPic, int frame ); - void ( *pfnSPR_Set ) ( HSPRITE hPic, int r, int g, int b ); - void ( *pfnSPR_Draw ) ( int frame, int x, int y, const wrect_t *prc ); - void ( *pfnSPR_DrawHoles ) ( int frame, int x, int y, const wrect_t *prc ); - void ( *pfnSPR_DrawAdditive ) ( int frame, int x, int y, const wrect_t *prc ); - void ( *pfnSPR_EnableScissor ) ( int x, int y, int width, int height ); - void ( *pfnSPR_DisableScissor ) ( void ); - client_sprite_t *( *pfnSPR_GetList ) ( char *psz, int *piCount ); - - // screen handlers - void ( *pfnFillRGBA ) ( int x, int y, int width, int height, int r, int g, int b, int a ); - int ( *pfnGetScreenInfo ) ( SCREENINFO *pscrinfo ); - void ( *pfnSetCrosshair ) ( HSPRITE hspr, wrect_t rc, int r, int g, int b ); - - // cvar handlers - struct cvar_s *( *pfnRegisterVariable ) ( char *szName, char *szValue, int flags ); - float ( *pfnGetCvarFloat ) ( char *szName ); - char* ( *pfnGetCvarString ) ( char *szName ); - - // command handlers - int ( *pfnAddCommand ) ( char *cmd_name, void (*function)(void) ); - int ( *pfnHookUserMsg ) ( char *szMsgName, pfnUserMsgHook pfn ); - int ( *pfnServerCmd ) ( char *szCmdString ); - int ( *pfnClientCmd ) ( char *szCmdString ); - - void ( *pfnGetPlayerInfo ) ( int ent_num, hud_player_info_t *pinfo ); - - // sound handlers - void ( *pfnPlaySoundByName ) ( char *szSound, float volume ); - void ( *pfnPlaySoundByIndex ) ( int iSound, float volume ); - - // vector helpers - void ( *pfnAngleVectors ) ( const float * vecAngles, float * forward, float * right, float * up ); - - // text message system - client_textmessage_t *( *pfnTextMessageGet ) ( const char *pName ); - int ( *pfnDrawCharacter ) ( int x, int y, int number, int r, int g, int b ); - int ( *pfnDrawConsoleString ) ( int x, int y, char *string ); - void ( *pfnDrawSetTextColor ) ( float r, float g, float b ); - void ( *pfnDrawConsoleStringLen )( const char *string, int *length, int *height ); - - void ( *pfnConsolePrint ) ( const char *string ); - void ( *pfnCenterPrint ) ( const char *string ); - - -// Added for user input processing - int ( *GetWindowCenterX ) ( void ); - int ( *GetWindowCenterY ) ( void ); - void ( *GetViewAngles ) ( float * ); - void ( *SetViewAngles ) ( float * ); - int ( *GetMaxClients ) ( void ); - void ( *Cvar_SetValue ) ( char *cvar, float value ); - - int (*Cmd_Argc) (void); - char *( *Cmd_Argv ) ( int arg ); - void ( *Con_Printf ) ( char *fmt, ... ); - void ( *Con_DPrintf ) ( char *fmt, ... ); - void ( *Con_NPrintf ) ( int pos, char *fmt, ... ); - void ( *Con_NXPrintf ) ( struct con_nprint_s *info, char *fmt, ... ); - - const char *( *PhysInfo_ValueForKey ) ( const char *key ); - const char *( *ServerInfo_ValueForKey )( const char *key ); - float ( *GetClientMaxspeed ) ( void ); - int ( *CheckParm ) ( char *parm, char **ppnext ); - void ( *Key_Event ) ( int key, int down ); - void ( *GetMousePosition ) ( int *mx, int *my ); - int ( *IsNoClipping ) ( void ); - - struct cl_entity_s *( *GetLocalPlayer ) ( void ); - struct cl_entity_s *( *GetViewModel ) ( void ); - struct cl_entity_s *( *GetEntityByIndex ) ( int idx ); - - float ( *GetClientTime ) ( void ); - void ( *V_CalcShake ) ( void ); - void ( *V_ApplyShake ) ( float *origin, float *angles, float factor ); - - int ( *PM_PointContents ) ( float *point, int *truecontents ); - int ( *PM_WaterEntity ) ( float *p ); - struct pmtrace_s *( *PM_TraceLine ) ( float *start, float *end, int flags, int usehull, int ignore_pe ); - - struct model_s *( *CL_LoadModel ) ( const char *modelname, int *index ); - int ( *CL_CreateVisibleEntity ) ( int type, struct cl_entity_s *ent ); - - const struct model_s * ( *GetSpritePointer ) ( HSPRITE hSprite ); - void ( *pfnPlaySoundByNameAtLocation ) ( char *szSound, float volume, float *origin ); - - unsigned short ( *pfnPrecacheEvent ) ( int type, const char* psz ); - void ( *pfnPlaybackEvent ) ( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); - void ( *pfnWeaponAnim ) ( int iAnim, int body ); - float ( *pfnRandomFloat ) ( float flLow, float flHigh ); - long ( *pfnRandomLong ) ( long lLow, long lHigh ); - void ( *pfnHookEvent ) ( char *name, void ( *pfnEvent )( struct event_args_s *args ) ); - int (*Con_IsVisible) (); - const char *( *pfnGetGameDirectory ) ( void ); - struct cvar_s *( *pfnGetCvarPointer ) ( const char *szName ); - const char *( *Key_LookupBinding ) ( const char *pBinding ); - const char *( *pfnGetLevelName ) ( void ); - void ( *pfnGetScreenFade ) ( struct screenfade_s *fade ); - void ( *pfnSetScreenFade ) ( struct screenfade_s *fade ); - void *( *VGui_GetPanel ) ( ); - void ( *VGui_ViewportPaintBackground ) (int extents[4]); - - byte* (*COM_LoadFile) ( char *path, int usehunk, int *pLength ); - char* (*COM_ParseFile) ( char *data, char *token ); - void (*COM_FreeFile) ( void *buffer ); - - struct triangleapi_s *pTriAPI; - struct efx_api_s *pEfxAPI; - struct event_api_s *pEventAPI; - struct demo_api_s *pDemoAPI; - struct net_api_s *pNetAPI; - struct IVoiceTweak_s *pVoiceTweak; - - // returns 1 if the client is a spectator only (connected to a proxy), 0 otherwise or 2 if in dev_overview mode - int ( *IsSpectateOnly ) ( void ); - struct model_s *( *LoadMapSprite ) ( const char *filename ); - - // file search functions - void ( *COM_AddAppDirectoryToSearchPath ) ( const char *pszBaseDir, const char *appName ); - int ( *COM_ExpandFilename) ( const char *fileName, char *nameOutBuffer, int nameOutBufferSize ); - - // User info - // playerNum is in the range (1, MaxClients) - // returns NULL if player doesn't exit - // returns "" if no value is set - const char *( *PlayerInfo_ValueForKey )( int playerNum, const char *key ); - void ( *PlayerInfo_SetValueForKey )( const char *key, const char *value ); - - // Gets a unique ID for the specified player. This is the same even if you see the player on a different server. - // iPlayer is an entity index, so client 0 would use iPlayer=1. - // Returns false if there is no player on the server in the specified slot. - qboolean (*GetPlayerUniqueID)(int iPlayer, char playerID[16]); - - // TrackerID access - int (*GetTrackerIDForPlayer)(int playerSlot); - int (*GetPlayerForTrackerID)(int trackerID); - - // Same as pfnServerCmd, but the message goes in the unreliable stream so it can't clog the net stream - // (but it might not get there). - int ( *pfnServerCmdUnreliable )( char *szCmdString ); - - void ( *pfnGetMousePos )( struct tagPOINT *ppt ); - void ( *pfnSetMousePos )( int x, int y ); - void ( *pfnSetMouseEnable )( qboolean fEnable ); - struct cvar_s* ( *pfnGetCvarList )( void ); - struct cmd_s* ( *pfnGetCmdList )( void ); - - char* ( *pfnGetCvarName )( struct cvar_s* cvar ); - char* ( *pfnGetCmdName )( struct cmd_s* cmd ); - - float ( *pfnGetServerTime )( void ); - float ( *pfnGetGravity )( void ); - const struct model_s* ( *pfnPrecacheSprite )( HSPRITE spr ); - void ( *OverrideLightmap )( int override ); - void ( *SetLightmapColor )( float r, float g, float b ); - void ( *SetLightmapDarkness )( float dark ); - - //this will always fail with the current engine - int ( *pfnGetSequenceByName )( int flags, const char* seq ); - - void ( *pfnSPR_DrawGeneric )( int frame, int x, int y, const wrect_t *prc, int blendsrc, int blenddst, int unknown1, int unknown2 ); - - //this will always fail with engine, don't call - //it actually has paramenters but i dunno what they do - void ( *pfnLoadSentence )( void ); - - //localizes hud string, uses Legacy font from skin def - // also supports unicode strings - int ( *pfnDrawLocalizedHudString )( int x, int y, const char* str, int r, int g, int b ); - - //i can't get this to work for some reason, don't use this - int ( *pfnDrawLocalizedConsoleString )( int x, int y, const char* str ); - - //gets keyvalue for local player, useful for querying vgui menus or autohelp - const char *(*LocalPlayerInfo_ValueForKey)( const char* key ); - - //another vgui2 text drawing function, i dunno how it works - //it doesn't localize though - void ( *pfnDrawText_0 )( int x, int y, const char* text, unsigned long font ); - - int ( *pfnDrawUnicodeCharacter )( int x, int y, short number, int r, int g, int b, unsigned long hfont ); - - //checks sound header of a sound file, determines if its a supported type - int ( *pfnCheckSoundFile )( const char* path ); - - //for condition zero, returns interface from GameUI - void* ( *GetCareerGameInterface )( void ); - - void ( *pfnCvar_Set )( const char* cvar, const char* value ); - - //this actually checks for if the CareerGameInterface is found - //and if a server is being run - int ( *IsSinglePlayer )( void ); - - void ( *pfnPlaySound )( const char* sound, float vol, float pitch ); - - void ( *pfnPlayMp3 )( const char* mp3, int flags ); - - //get the systems current time as a float - float ( *Sys_FloatTime )( void ); - - void ( *pfnSetArray )( int* array, int size ); - void ( *pfnSetClearArray )( int* array, int size ); - void ( *pfnClearArray )( void ); - - void ( *pfnPlaySound2 )( const char* sound, float vol, float pitch ); - - void ( *pfnTintRGBA ) ( int x, int y, int width, int height, int r, int g, int b, int a ); -} cl_enginefunc_t; - -#ifndef IN_BUTTONS_H -#include "in_buttons.h" -#endif - -#define CLDLL_INTERFACE_VERSION 7 - -extern void ClientDLL_Init( void ); // from cdll_int.c -extern void ClientDLL_Shutdown( void ); -extern void ClientDLL_HudInit( void ); -extern void ClientDLL_HudVidInit( void ); -extern void ClientDLL_UpdateClientData( void ); -extern void ClientDLL_Frame( double time ); -extern void ClientDLL_HudRedraw( int intermission ); -extern void ClientDLL_MoveClient( struct playermove_s *ppmove ); -extern void ClientDLL_ClientMoveInit( struct playermove_s *ppmove ); -extern char ClientDLL_ClientTextureType( char *name ); - -extern void ClientDLL_CreateMove( float frametime, struct usercmd_s *cmd, int active ); -extern void ClientDLL_ActivateMouse( void ); -extern void ClientDLL_DeactivateMouse( void ); -extern void ClientDLL_MouseEvent( int mstate ); -extern void ClientDLL_ClearStates( void ); -extern int ClientDLL_IsThirdPerson( void ); -extern void ClientDLL_GetCameraOffsets( float *ofs ); -extern int ClientDLL_GraphKeyDown( void ); -extern struct kbutton_s *ClientDLL_FindKey( const char *name ); -extern void ClientDLL_CAM_Think( void ); -extern void ClientDLL_IN_Accumulate( void ); -extern void ClientDLL_CalcRefdef( struct ref_params_s *pparams ); -extern int ClientDLL_AddEntity( int type, struct cl_entity_s *ent ); -extern void ClientDLL_CreateEntities( void ); - -extern void ClientDLL_DrawNormalTriangles( void ); -extern void ClientDLL_DrawTransparentTriangles( void ); -extern void ClientDLL_StudioEvent( const struct mstudioevent_s *event, const struct cl_entity_s *entity ); -extern void ClientDLL_PostRunCmd( struct local_state_s *from, struct local_state_s *to, struct usercmd_s *cmd, int runfuncs, double time, unsigned int random_seed ); -extern void ClientDLL_TxferLocalOverrides( struct entity_state_s *state, const struct clientdata_s *client ); -extern void ClientDLL_ProcessPlayerState( struct entity_state_s *dst, const struct entity_state_s *src ); -extern void ClientDLL_TxferPredictionData ( struct entity_state_s *ps, const struct entity_state_s *pps, struct clientdata_s *pcd, const struct clientdata_s *ppcd, struct weapon_data_s *wd, const struct weapon_data_s *pwd ); -extern void ClientDLL_ReadDemoBuffer( int size, unsigned char *buffer ); -extern int ClientDLL_ConnectionlessPacket( const struct netadr_s *net_from, const char *args, char *response_buffer, int *response_buffer_size ); -extern int ClientDLL_GetHullBounds( int hullnumber, float *mins, float *maxs ); - -extern void ClientDLL_VGui_ConsolePrint(const char* text); - -extern int ClientDLL_Key_Event( int down, int keynum, const char *pszCurrentBinding ); -extern void ClientDLL_TempEntUpdate( double ft, double ct, double grav, struct tempent_s **ppFreeTE, struct tempent_s **ppActiveTE, int ( *addTEntity )( struct cl_entity_s *pEntity ), void ( *playTESound )( struct tempent_s *pTemp, float damp ) ); -extern struct cl_entity_s *ClientDLL_GetUserEntity( int index ); -extern void ClientDLL_VoiceStatus(int entindex, qboolean bTalking); -extern void ClientDLL_DirectorMessage( int iSize, void *pbuf ); - - -#ifdef __cplusplus -} -#endif - -#endif // CDLL_INT_H