@ -212,7 +212,7 @@ void HUD_Frame(double time){
}
void CL_CreateMove(float frametime, struct usercmd_s *cmd, int active){
for (DWORD i = 1; i < 32; i++){
for (DWORD i = 0; i < 32; i++){
player_info_s* player = g_pStudio->PlayerInfo(i);
if (player && player->name && player->model){
for (auto m : models_list){