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Mini fix
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07136f7ef2
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@ -212,7 +212,7 @@ void HUD_Frame(double time){
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}
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}
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void CL_CreateMove(float frametime, struct usercmd_s *cmd, int active){
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void CL_CreateMove(float frametime, struct usercmd_s *cmd, int active){
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for (DWORD i = 1; i < 32; i++){
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for (DWORD i = 0; i < 32; i++){
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player_info_s* player = g_pStudio->PlayerInfo(i);
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player_info_s* player = g_pStudio->PlayerInfo(i);
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if (player && player->name && player->model){
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if (player && player->name && player->model){
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for (auto m : models_list){
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for (auto m : models_list){
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