From 5fcfaee514525d310f358961e600b2149bfafe9d Mon Sep 17 00:00:00 2001 From: shelru Date: Mon, 12 Sep 2016 10:40:32 +0300 Subject: [PATCH] Delete com_model.h --- MiniBase/com_model.h | 351 ------------------------------------------- 1 file changed, 351 deletions(-) delete mode 100644 MiniBase/com_model.h diff --git a/MiniBase/com_model.h b/MiniBase/com_model.h deleted file mode 100644 index c014a39..0000000 --- a/MiniBase/com_model.h +++ /dev/null @@ -1,351 +0,0 @@ -//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============ -// -// Purpose: -// -// $NoKeywords: $ -//============================================================================= - -// com_model.h -#if !defined( COM_MODEL_H ) -#define COM_MODEL_H -#if defined( _WIN32 ) -#pragma once -#endif - -#define STUDIO_RENDER 1 -#define STUDIO_EVENTS 2 - -#define MAX_CLIENTS 32 -#define MAX_EDICTS 900 - -#define MAX_MODEL_NAME 64 -#define MAX_MAP_HULLS 4 -#define MIPLEVELS 4 -#define NUM_AMBIENTS 4 // automatic ambient sounds -#define MAXLIGHTMAPS 4 -#define PLANE_ANYZ 5 - -#define ALIAS_Z_CLIP_PLANE 5 - -// flags in finalvert_t.flags -#define ALIAS_LEFT_CLIP 0x0001 -#define ALIAS_TOP_CLIP 0x0002 -#define ALIAS_RIGHT_CLIP 0x0004 -#define ALIAS_BOTTOM_CLIP 0x0008 -#define ALIAS_Z_CLIP 0x0010 -#define ALIAS_ONSEAM 0x0020 -#define ALIAS_XY_CLIP_MASK 0x000F - -#define ZISCALE ((float)0x8000) - -#define CACHE_SIZE 32 // used to align key data structures - -typedef enum -{ - mod_brush, - mod_sprite, - mod_alias, - mod_studio -} modtype_t; - -// must match definition in modelgen.h -#ifndef SYNCTYPE_T -#define SYNCTYPE_T - -typedef enum -{ - ST_SYNC=0, - ST_RAND -} synctype_t; - -#endif - -typedef struct -{ - float mins[3], maxs[3]; - float origin[3]; - int headnode[MAX_MAP_HULLS]; - int visleafs; // not including the solid leaf 0 - int firstface, numfaces; -} dmodel_t; - -// plane_t structure -typedef struct mplane_s -{ - vec3_t normal; // surface normal - float dist; // closest appoach to origin - byte type; // for texture axis selection and fast side tests - byte signbits; // signx + signy<<1 + signz<<1 - byte pad[2]; -} mplane_t; - -typedef struct -{ - vec3_t position; -} mvertex_t; - -typedef struct -{ - unsigned short v[2]; - unsigned int cachededgeoffset; -} medge_t; - -typedef struct texture_s -{ - char name[16]; - unsigned width, height; - int anim_total; // total tenths in sequence ( 0 = no) - int anim_min, anim_max; // time for this frame min <=time< max - struct texture_s *anim_next; // in the animation sequence - struct texture_s *alternate_anims; // bmodels in frame 1 use these - unsigned offsets[MIPLEVELS]; // four mip maps stored - unsigned paloffset; -} texture_t; - -typedef struct -{ - float vecs[2][4]; // [s/t] unit vectors in world space. - // [i][3] is the s/t offset relative to the origin. - // s or t = dot(3Dpoint,vecs[i])+vecs[i][3] - float mipadjust; // ?? mipmap limits for very small surfaces - texture_t *texture; - int flags; // sky or slime, no lightmap or 256 subdivision -} mtexinfo_t; - -typedef struct mnode_s -{ -// common with leaf - int contents; // 0, to differentiate from leafs - int visframe; // node needs to be traversed if current - - short minmaxs[6]; // for bounding box culling - - struct mnode_s *parent; - -// node specific - mplane_t *plane; - struct mnode_s *children[2]; - - unsigned short firstsurface; - unsigned short numsurfaces; -} mnode_t; - -typedef struct msurface_s msurface_t; -typedef struct decal_s decal_t; - -// JAY: Compress this as much as possible -struct decal_s -{ - decal_t *pnext; // linked list for each surface - msurface_t *psurface; // Surface id for persistence / unlinking - short dx; // Offsets into surface texture (in texture coordinates, so we don't need floats) - short dy; - short texture; // Decal texture - byte scale; // Pixel scale - byte flags; // Decal flags - - short entityIndex; // Entity this is attached to -}; - -typedef struct mleaf_s -{ -// common with node - int contents; // wil be a negative contents number - int visframe; // node needs to be traversed if current - - short minmaxs[6]; // for bounding box culling - - struct mnode_s *parent; - -// leaf specific - byte *compressed_vis; - struct efrag_s *efrags; - - msurface_t **firstmarksurface; - int nummarksurfaces; - int key; // BSP sequence number for leaf's contents - byte ambient_sound_level[NUM_AMBIENTS]; -} mleaf_t; - -struct msurface_s -{ - int visframe; // should be drawn when node is crossed - - int dlightframe; // last frame the surface was checked by an animated light - int dlightbits; // dynamically generated. Indicates if the surface illumination - // is modified by an animated light. - - mplane_t *plane; // pointer to shared plane - int flags; // see SURF_ #defines - - int firstedge; // look up in model->surfedges[], negative numbers - int numedges; // are backwards edges - -// surface generation data - struct surfcache_s *cachespots[MIPLEVELS]; - - short texturemins[2]; // smallest s/t position on the surface. - short extents[2]; // ?? s/t texture size, 1..256 for all non-sky surfaces - - mtexinfo_t *texinfo; - -// lighting info - byte styles[MAXLIGHTMAPS]; // index into d_lightstylevalue[] for animated lights - // no one surface can be effected by more than 4 - // animated lights. - color24 *samples; - - decal_t *pdecals; -}; - -typedef struct -{ - int planenum; - short children[2]; // negative numbers are contents -} dclipnode_t; - -typedef struct hull_s -{ - dclipnode_t *clipnodes; - mplane_t *planes; - int firstclipnode; - int lastclipnode; - vec3_t clip_mins; - vec3_t clip_maxs; -} hull_t; - -#if !defined( CACHE_USER ) && !defined( QUAKEDEF_H ) -#define CACHE_USER -typedef struct cache_user_s -{ - void *data; -} cache_user_t; -#endif - -typedef struct model_s -{ - char name[ MAX_MODEL_NAME ]; - qboolean needload; // bmodels and sprites don't cache normally - - modtype_t type; - int numframes; - synctype_t synctype; - - int flags; - -// -// volume occupied by the model -// - vec3_t mins, maxs; - float radius; - -// -// brush model -// - int firstmodelsurface, nummodelsurfaces; - - int numsubmodels; - dmodel_t *submodels; - - int numplanes; - mplane_t *planes; - - int numleafs; // number of visible leafs, not counting 0 - struct mleaf_s *leafs; - - int numvertexes; - mvertex_t *vertexes; - - int numedges; - medge_t *edges; - - int numnodes; - mnode_t *nodes; - - int numtexinfo; - mtexinfo_t *texinfo; - - int numsurfaces; - msurface_t *surfaces; - - int numsurfedges; - int *surfedges; - - int numclipnodes; - dclipnode_t *clipnodes; - - int nummarksurfaces; - msurface_t **marksurfaces; - - hull_t hulls[MAX_MAP_HULLS]; - - int numtextures; - texture_t **textures; - - byte *visdata; - - color24 *lightdata; - - char *entities; - -// -// additional model data -// - cache_user_t cache; // only access through Mod_Extradata - -} model_t; - -typedef vec_t vec4_t[4]; - -typedef struct alight_s -{ - int ambientlight; // clip at 128 - int shadelight; // clip at 192 - ambientlight - vec3_t color; - float *plightvec; -} alight_t; - -typedef struct auxvert_s -{ - float fv[3]; // viewspace x, y -} auxvert_t; - -#include "custom.h" - -#define MAX_INFO_STRING 256 -#define MAX_SCOREBOARDNAME 32 -typedef struct player_info_s -{ - // User id on server - int userid; - - // User info string - char userinfo[ MAX_INFO_STRING ]; - - // Name - char name[ MAX_SCOREBOARDNAME ]; - - // Spectator or not, unused - int spectator; - - int ping; - int packet_loss; - - // skin information - char model[MAX_QPATH]; - int topcolor; - int bottomcolor; - - // last frame rendered - int renderframe; - - // Gait frame estimation - int gaitsequence; - float gaitframe; - float gaityaw; - vec3_t prevgaitorigin; - - customization_t customdata; -} player_info_t; - -#endif // #define COM_MODEL_H