From 299181a9a9b3494bfef628f4e8160e713a6e4e5a Mon Sep 17 00:00:00 2001 From: shelru Date: Mon, 12 Sep 2016 10:39:11 +0300 Subject: [PATCH] Delete in_buttons.h --- MiniBase/in_buttons.h | 38 -------------------------------------- 1 file changed, 38 deletions(-) delete mode 100644 MiniBase/in_buttons.h diff --git a/MiniBase/in_buttons.h b/MiniBase/in_buttons.h deleted file mode 100644 index 4196a2d..0000000 --- a/MiniBase/in_buttons.h +++ /dev/null @@ -1,38 +0,0 @@ -/*** -* -* Copyright (c) 1996-2002, Valve LLC. All rights reserved. -* -* This product contains software technology licensed from Id -* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. -* All Rights Reserved. -* -* Use, distribution, and modification of this source code and/or resulting -* object code is restricted to non-commercial enhancements to products from -* Valve LLC. All other use, distribution, or modification is prohibited -* without written permission from Valve LLC. -* -****/ -#ifndef IN_BUTTONS_H -#define IN_BUTTONS_H -#ifdef _WIN32 -#pragma once -#endif - -#define IN_ATTACK (1 << 0) -#define IN_JUMP (1 << 1) -#define IN_DUCK (1 << 2) -#define IN_FORWARD (1 << 3) -#define IN_BACK (1 << 4) -#define IN_USE (1 << 5) -#define IN_CANCEL (1 << 6) -#define IN_LEFT (1 << 7) -#define IN_RIGHT (1 << 8) -#define IN_MOVELEFT (1 << 9) -#define IN_MOVERIGHT (1 << 10) -#define IN_ATTACK2 (1 << 11) -#define IN_RUN (1 << 12) -#define IN_RELOAD (1 << 13) -#define IN_ALT1 (1 << 14) -#define IN_SCORE (1 << 15) // Used by client.dll for when scoreboard is held down - -#endif // IN_BUTTONS_H