Protection System For Counter-Strike 1.6
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#if !defined EDICT_H
#define EDICT_H
#ifdef _WIN32
#pragma once
#endif
#define MAX_ENT_LEAFS 48
#include "progdefs.h"
struct edict_s
{
qboolean free;
int serialnumber;
link_t area; // linked to a division node or leaf
int headnode; // -1 to use normal leaf check
int num_leafs;
short leafnums[MAX_ENT_LEAFS];
float freetime; // sv.time when the object was freed
void* pvPrivateData; // Alloced and freed by engine, used by DLLs
entvars_t v; // C exported fields from progs
// other fields from progs come immediately after
};
#endif