mirror of https://github.com/r4sas/ExtraMirror
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
60 lines
1.6 KiB
60 lines
1.6 KiB
8 years ago
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1999, 2000, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
* Use, distribution, and modification of this source code and/or resulting
|
||
|
* object code is restricted to non-commercial enhancements to products from
|
||
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
||
|
* without written permission from Valve LLC.
|
||
|
*
|
||
|
****/
|
||
|
#if !defined ( BEAMDEFH )
|
||
|
#define BEAMDEFH
|
||
|
#pragma once
|
||
|
|
||
|
#define FBEAM_STARTENTITY 0x00000001
|
||
|
#define FBEAM_ENDENTITY 0x00000002
|
||
|
#define FBEAM_FADEIN 0x00000004
|
||
|
#define FBEAM_FADEOUT 0x00000008
|
||
|
#define FBEAM_SINENOISE 0x00000010
|
||
|
#define FBEAM_SOLID 0x00000020
|
||
|
#define FBEAM_SHADEIN 0x00000040
|
||
|
#define FBEAM_SHADEOUT 0x00000080
|
||
|
#define FBEAM_STARTVISIBLE 0x10000000 // Has this client actually seen this beam's start entity yet?
|
||
|
#define FBEAM_ENDVISIBLE 0x20000000 // Has this client actually seen this beam's end entity yet?
|
||
|
#define FBEAM_ISACTIVE 0x40000000
|
||
|
#define FBEAM_FOREVER 0x80000000
|
||
|
|
||
|
typedef struct beam_s BEAM;
|
||
|
struct beam_s
|
||
|
{
|
||
|
BEAM *next;
|
||
|
int type;
|
||
|
int flags;
|
||
|
vec3_t source;
|
||
|
vec3_t target;
|
||
|
vec3_t delta;
|
||
|
float t; // 0 .. 1 over lifetime of beam
|
||
|
float freq;
|
||
|
float die;
|
||
|
float width;
|
||
|
float amplitude;
|
||
|
float r, g, b;
|
||
|
float brightness;
|
||
|
float speed;
|
||
|
float frameRate;
|
||
|
float frame;
|
||
|
int segments;
|
||
|
int startEntity;
|
||
|
int endEntity;
|
||
|
int modelIndex;
|
||
|
int frameCount;
|
||
|
struct model_s *pFollowModel;
|
||
|
struct particle_s *particles;
|
||
|
};
|
||
|
|
||
|
#endif
|