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add new setters

main
openlegends 9 months ago
parent
commit
99431f78ff
  1. 32
      src/Test/Card/Goblin.php
  2. 32
      src/Test/Card/Mouse.php
  3. 64
      src/Test/Card/Rat.php

32
src/Test/Card/Goblin.php

@ -36,6 +36,38 @@ class Goblin extends \OpenLegends\Engine\Abstract\Card
3 3
); );
$this->setBreakthrough(
true
);
$this->setCover(
false
);
$this->setDrain(
true
);
$this->setGuard(
true
);
$this->setLethal(
true
);
$this->setPilfer(
false
);
$this->setProphecy(
false
);
$this->setUnique(
false
);
$this->setAttribute( $this->setAttribute(
new \OpenLegends\Asset\Test\Card\Attribute\Neutral() new \OpenLegends\Asset\Test\Card\Attribute\Neutral()
); );

32
src/Test/Card/Mouse.php

@ -36,6 +36,38 @@ class Mouse extends \OpenLegends\Engine\Abstract\Card
1 1
); );
$this->setBreakthrough(
false
);
$this->setCover(
false
);
$this->setDrain(
false
);
$this->setGuard(
false
);
$this->setLethal(
false
);
$this->setPilfer(
false
);
$this->setProphecy(
false
);
$this->setUnique(
false
);
$this->setAttribute( $this->setAttribute(
new \OpenLegends\Asset\Test\Card\Attribute\Neutral() new \OpenLegends\Asset\Test\Card\Attribute\Neutral()
); );

64
src/Test/Card/Rat.php

@ -8,22 +8,6 @@ class Rat extends \OpenLegends\Engine\Abstract\Card
{ {
public function __construct() public function __construct()
{ {
$this->setAttribute(
new \OpenLegends\Asset\Test\Card\Attribute\Neutral()
);
$this->setType(
new \OpenLegends\Asset\Test\Card\Type\Animal()
);
$this->setRarity(
new \OpenLegends\Asset\Test\Card\Rarity\Common()
);
$this->setAbility(
new \OpenLegends\Asset\Test\Card\Ability\Damage()
);
$this->setName( $this->setName(
_('Rat') _('Rat')
); );
@ -51,5 +35,53 @@ class Rat extends \OpenLegends\Engine\Abstract\Card
$this->setExtract( $this->setExtract(
2 2
); );
$this->setBreakthrough(
false
);
$this->setCover(
false
);
$this->setDrain(
false
);
$this->setGuard(
false
);
$this->setLethal(
false
);
$this->setPilfer(
false
);
$this->setProphecy(
false
);
$this->setUnique(
false
);
$this->setAttribute(
new \OpenLegends\Asset\Test\Card\Attribute\Neutral()
);
$this->setType(
new \OpenLegends\Asset\Test\Card\Type\Animal()
);
$this->setRarity(
new \OpenLegends\Asset\Test\Card\Rarity\Common()
);
$this->setAbility(
new \OpenLegends\Asset\Test\Card\Ability\Damage()
);
} }
} }
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