The passphrase is stored in the SessionData, so that a Session created by Element Android can be restored.
Existing sessions will have a null passphrase and will continue to work.
New session will use a passphrase, only on Nightly and Debug build for now.
## Type of change
- [ ] Feature
- [ ] Bugfix
- [x] Technical
- [ ] Other :
## Content
Dagger now provides the app's `cacheDir` when requesting a `@CacheDirectory File` type.
## Motivation and context
To support some upcoming code that needs the `cacheDir` to be changed during tests.
* Revert "Ensure the sync is started when receiving a Push, to ensure that the encryption loop is running."
This reverts commit 82f6f358a7.
* Integrate SDK from https://github.com/matrix-org/matrix-rust-sdk/pull/2505
* Enable retryDecryption() on the NotificationClient.
* SDK 0.1.49 - Encryption Sync is enabled by default now, and retryDecryption is the default too.
* Remove feature flag `UseEncryptionSync`
* Fix sample project build
* Exclude `DeveloperSettingsPresenter` from kover verification.
* Add changelog
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Co-authored-by: Jorge Martín <jorgem@element.io>
* Change RoomSummaryDataSource to RoomListService to better reflects the rust api
* Better Sync management
* Sync: improve sync spinner rendering
* Sync: make test compiles
* Sync: add more test for sync spinner
* Sync: more clean-up
* Sync: pr review
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Co-authored-by: ganfra <francoisg@element.io>
* Align TracingConfiguration with iOS
* Create TracingTree from rust sdk
* tracing: create a working configuration with RustTracingTree
* Tracing: WIP implementation of new api
* Tracing: clean up
* Tracing: use the latest api
* Tracing: some more clean up
* Remove generated logcat file after compressing it
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Co-authored-by: ganfra <francoisg@element.io>
Co-authored-by: Jorge Martín <jorgem@element.io>
* Extract a RustMatrixClientFactory
* Use serverVersions api on client builder to speed up startup.
* Clean up
* Fix compilation of sample
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Co-authored-by: ganfra <francoisg@element.io>
- `syncUpdateFlow` becomes a `val` and always returns the same instance of the underlying `StateFlow` instead of different `Flow` instances to allow consumers not to remember the `Flow` and not to specify an unneeded initial value.
- `timeline` becomes a `val` as it already always returns the same instance.
- Amends calling code accordingly
- Removes a few unneeded `val`s in `RustMatrixClient
- Fixes a small bug in `MessagesPresenter` that allowed to sometime show a newly created room's name as "Empty room" (changes `LaunchedEffect(syncUpdateFlow)` to `LaunchedEffect(syncUpdateFlow.value)`)
* Added tokens.
* Apply color to MaterialTheme, also add typography.
* Map colors to the right ones in the themes.
* Create and improve previews of some components
* More preview improvements
* Add `tertiary` and `onTertiary` colors, remove some unused ones.
* Fix usage of deleted color token
* Fix bug in Switch previews
* Create a separate `:libraries:theme` module to keep everything related to colors, typography and Compound in general.
* Fix `DatePickerPreview`
* Add missing Compound generated files by fixing their package name
* Move `ElementTheme` to the `:libraries:theme` module, make some variables internal.
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Co-authored-by: ElementBot <benoitm+elementbot@element.io>
- Adds `ModalBottomSheet` to our design components (it wraps the homonimous Material3 one).
- Adds a bottom sheet to the Room list using the aforementioned design component.
- Adds navigation from the room list to a room detail (context menu "Settings" action).
- Consolidates the "leave room flow" into a new `leaveroom` module used by both the room list and the room details.
- Adds progress indicator to the leave room flow
- Uses new `leaveroom` module in `roomdetails` module too.
Parent issue:
- https://github.com/vector-im/element-x-android/issues/261