* Fix actions for redacted, not sent and media messages
* Make `EventDebugInfoView` sections fill max width
* Don't display action list if there are no actions to display
---------
Co-authored-by: ElementBot <benoitm+elementbot@element.io>
With this change, composable previews and screenshots should be created with just:
```
@ElementPreviews@Composable
fun MyViewPreview() {
ElementPreview {
MyView()
}
}
```
- Adds `@ElementPreviews` which is a shorthand for:
```
@Preview(name = "D")
@Preview(name = "N", uiMode = Configuration.UI_MODE_NIGHT_YES)
```
Should be used in connection with the now public `fun ElementPreview()` composable.
- Adds ElementPreviews to previewAnnotations in dangerfile
- Screenshots of night mode previews are now rendered with night mode
- Replaces `ElementPreviewLight` and `ElementThemedPreview` with `ElementPreview`
- Deprecates `ElementPreviewDark` which should be removed.
- Remaining usages of `ElementPreviewDark` are now ignored during screenshot tests
Show a fully-featured MapView, centered on the dropped pin,
which allows panning/zooming. Share button allows opening
in a map application.
Supports showing a description at the top of the screen,
if one is supplied with the event.
Out of scope: showing the local user's location (being
done as a separate story).
Includes some minor tidying: remove duplicate Location,
and make GeoURI parsing a method on that class; fix the
pointer location in MapView (I broke it earlier, whoops!)
* Send read receipts
* Add changelog
* Add tests.
* Optimise how sending read receipts work in the timeline.
* Move the check for send read receipts to the presenter
Also improve the way we find the first visible `Event` if we have `Virtual` ones in the timeline.
- `syncUpdateFlow` becomes a `val` and always returns the same instance of the underlying `StateFlow` instead of different `Flow` instances to allow consumers not to remember the `Flow` and not to specify an unneeded initial value.
- `timeline` becomes a `val` as it already always returns the same instance.
- Amends calling code accordingly
- Removes a few unneeded `val`s in `RustMatrixClient
- Fixes a small bug in `MessagesPresenter` that allowed to sometime show a newly created room's name as "Empty room" (changes `LaunchedEffect(syncUpdateFlow)` to `LaunchedEffect(syncUpdateFlow.value)`)